King of the Hill SP Challenge
Backdrop for the game: Hundreds of thousands of years ago 4 great civilizations developed on Planet, and many great terraforming feats were performed, reshaping Planet into the visage of a perfect Utopia for its citizens. However, these same 4 civilizations had also developed advanced weapons of destruction, and for some inexplicable reason a war ensued, shattering Planet’s well cultivated surface and destroying the utopian societies which populated Planet’s surface. Now, eons later, only traces of what was once an advanced race still remain.
Premise for the game: as the Unity approached Planet, sensors started picking up the telltale signs of the ancient, destroyed civilizations. As more was learned about the extent of the ancient civilizations, as well as the level of destruction to Planet’s surface, Shadow groups within the Unity’s hierarchy began to plot how best to exploit Planet’s resources to their own advantages. However, there is always a fly in the ointment, this case being the destruction of the Unity. Some say it was sabotage, others say that the Unity malfunctioned, while still others think it was an ancient planetary defense system that fired on Unity, destroying the spacecraft. Regardless, with the destruction of the Unity so too went the formal governing body of the United Nations. With this power vacuum occurring the Shadow groups realized their time had come, and as they consolidated themselves on Planet’s surface they began to expand their new empires, and to follow their own agendas.
You are the Peace Keepers. Your job is to re-unite the warring Factions of humanity under the U.N. banner and proclaim Planet as the Dominion of Man!
Directions for loading the Game: unzip the attached file and save in your scenarios folder. Start SMAX, select Scenarios/ Play Scenario, and then select “King of the Hill”. The game will automatically load you as the PKs.
Observations: if any of you feel you’ve played this before, you are right! This is a remake of my first SP Challenge back in January of 2003. Essentially what happened was that a little while ago Kirov had asked me if I had ever made any really hard scenarios, and when I went to point him to this game I realized the links for this game at CGN didn’t work anymore. So I decided to update the game with all that I had learned since I originally “cut my teeth” on Scenario Creation back in late ’02: it is now much more entertaining, IMO!
As usual there are some new concepts here, which should be interesting to see how you guys handle/ adapt to.
Enjoy!
D
Backdrop for the game: Hundreds of thousands of years ago 4 great civilizations developed on Planet, and many great terraforming feats were performed, reshaping Planet into the visage of a perfect Utopia for its citizens. However, these same 4 civilizations had also developed advanced weapons of destruction, and for some inexplicable reason a war ensued, shattering Planet’s well cultivated surface and destroying the utopian societies which populated Planet’s surface. Now, eons later, only traces of what was once an advanced race still remain.
Premise for the game: as the Unity approached Planet, sensors started picking up the telltale signs of the ancient, destroyed civilizations. As more was learned about the extent of the ancient civilizations, as well as the level of destruction to Planet’s surface, Shadow groups within the Unity’s hierarchy began to plot how best to exploit Planet’s resources to their own advantages. However, there is always a fly in the ointment, this case being the destruction of the Unity. Some say it was sabotage, others say that the Unity malfunctioned, while still others think it was an ancient planetary defense system that fired on Unity, destroying the spacecraft. Regardless, with the destruction of the Unity so too went the formal governing body of the United Nations. With this power vacuum occurring the Shadow groups realized their time had come, and as they consolidated themselves on Planet’s surface they began to expand their new empires, and to follow their own agendas.
You are the Peace Keepers. Your job is to re-unite the warring Factions of humanity under the U.N. banner and proclaim Planet as the Dominion of Man!
Directions for loading the Game: unzip the attached file and save in your scenarios folder. Start SMAX, select Scenarios/ Play Scenario, and then select “King of the Hill”. The game will automatically load you as the PKs.
Observations: if any of you feel you’ve played this before, you are right! This is a remake of my first SP Challenge back in January of 2003. Essentially what happened was that a little while ago Kirov had asked me if I had ever made any really hard scenarios, and when I went to point him to this game I realized the links for this game at CGN didn’t work anymore. So I decided to update the game with all that I had learned since I originally “cut my teeth” on Scenario Creation back in late ’02: it is now much more entertaining, IMO!
As usual there are some new concepts here, which should be interesting to see how you guys handle/ adapt to.
Enjoy!
D
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