I've had moist tiles go arid before, but usally later in the game when other factions are terraforming or I'm making boreholes. In my most recent game I'm using huge map of planet and have lost several moist tiles well before raise/lower terrain and boreholes are possible. I do have a forests to the west of these tiles, though.
FWIW, I recently installed the the WinXP compatability on top of SMAC 4.0, and several things seem a little different. (Sounds, pods, native life abundance.) I usually play standard-sized random maps, and I play Librarian.
FWIW, I recently installed the the WinXP compatability on top of SMAC 4.0, and several things seem a little different. (Sounds, pods, native life abundance.) I usually play standard-sized random maps, and I play Librarian.
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