Thanks to the "force old voxelalgorithm" tweak, I was finally able to get SMAX to work with my current computer, so I decided to start a SP game for auld lang syne ^^
Now one thing is really bugging me: I've imposed myself the restriction that I may not capture enemy bases except if they're size 1 (and thus getting destroyed after capture). But then I attacked a size 4 Drones base with my rovers and after the 4 defenders were levelled, the base was still at size 4. The base had no defense improvements. All of the defenders were ground units (and I'm not referring to sea bases, of course).
I tried infantry instead of rovers, then tried attacking another base, quit and restarted SMAX, but the result is always the same: the pop stays constant.
Have I overlooked some option in the alphax.txt? Or is this a known bug? I haven't found anything on the net o_O
I hope I don't have to cancel the UN chart and start some serious "alternative" population reduction
Thanx in advance for your help
Now one thing is really bugging me: I've imposed myself the restriction that I may not capture enemy bases except if they're size 1 (and thus getting destroyed after capture). But then I attacked a size 4 Drones base with my rovers and after the 4 defenders were levelled, the base was still at size 4. The base had no defense improvements. All of the defenders were ground units (and I'm not referring to sea bases, of course).
I tried infantry instead of rovers, then tried attacking another base, quit and restarted SMAX, but the result is always the same: the pop stays constant.
Have I overlooked some option in the alphax.txt? Or is this a known bug? I haven't found anything on the net o_O
I hope I don't have to cancel the UN chart and start some serious "alternative" population reduction
Thanx in advance for your help
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