Is it considered a bug or cheating to have multiple formers working simultaneous to hurry up a single enhancement?
4 formers can build a borehole in three turns I think, but the real cheapness comes when raising/lowering terrain.
If it costs (hypothetically) 10 credits to raise an area of land, another former can join in (cutting time in half) but at no additional cost, I have done this in the original smac (not smax, and no patches).
with this tactic, two allied factions in a multiplayer game could take an army of speeder super-formers, colony pods, and intercepters to defend them. Combine that with WP, and you could cut the map in half in 20 - 40 turns, depending on the map size.
again, depending on the map, this could be used as a land invasion tactic or a naval defense line.
I don't think this is what they meant by "Building Bridges."
4 formers can build a borehole in three turns I think, but the real cheapness comes when raising/lowering terrain.
If it costs (hypothetically) 10 credits to raise an area of land, another former can join in (cutting time in half) but at no additional cost, I have done this in the original smac (not smax, and no patches).
with this tactic, two allied factions in a multiplayer game could take an army of speeder super-formers, colony pods, and intercepters to defend them. Combine that with WP, and you could cut the map in half in 20 - 40 turns, depending on the map size.
again, depending on the map, this could be used as a land invasion tactic or a naval defense line.
I don't think this is what they meant by "Building Bridges."
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