i've read some of the excellent threads on eco-damage and i've come to the conclusion that building tree farms is probably a bit of a waste of time since the game mechanics takes care of the problem in its own way. am i right or did i misinterpret what i have read by blake and others of equal renown? if tree farms are useful for eco-damage purposes, (never mind psych), is it ever so much more useful to build them after a pop bloom or does it really not matter that much? btw, i'm way too busy in my real life to test the hypothesis and, anyway, the information has already been collected.
sir s. suffering from cold and darkness in this frightful country and preparing to adapt by playing some hockey.
sir s. suffering from cold and darkness in this frightful country and preparing to adapt by playing some hockey.
Comment