I lost my url list, and the backup one is a little older,and lacks a link for tech costs. i was reading through some old threads,and am greatly confused (cant say it takes much for that,though )
is this correct at all?
i tried a search already on the current acghs but got nothing. im skeptical of anything prima says,but maybe... this would be a nice formula if its right, because i wouldnt have to keep track of how\where i got techs and in what order.knowing firaxis,though, probably the correct formula is [random# * square root of PI * mapsize ]
is this correct at all?
According to the Prima guide, a simplified version of the formula is as follows:
Research Cost = [11 + (4*Difficulty) + (1.2*Techs) - (Turns/8) - (.2*MostTechs)] * Techs * Worldsize
Where Difficulty ranges from 0 (Citizen) to 5 (Transcend)
Techs is the number of techs you have
Turns is the number of turns that have passed
MostTechs is the number of techs the faction with the most techs has
Worldsize varies from .6 (tiny) to 1.6 (huge), etc.
It notes that there are additional modifications due to SE research settings. Also, if you are a lot behind the tech leader you will find research even cheaper than is indicated by the formula.
Research Cost = [11 + (4*Difficulty) + (1.2*Techs) - (Turns/8) - (.2*MostTechs)] * Techs * Worldsize
Where Difficulty ranges from 0 (Citizen) to 5 (Transcend)
Techs is the number of techs you have
Turns is the number of turns that have passed
MostTechs is the number of techs the faction with the most techs has
Worldsize varies from .6 (tiny) to 1.6 (huge), etc.
It notes that there are additional modifications due to SE research settings. Also, if you are a lot behind the tech leader you will find research even cheaper than is indicated by the formula.
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