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Getting independent units

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  • Getting independent units

    I might be nitpicking, but I just love having several independent units, even though I never run Free Market (don't ask). The ability of having a support-free unit which can actually have two additional abilities is... priceless.

    So, since the very beggining I go indie hunting. Which brings the question; what causes a unity rover/chopper/foil get independent status? I assumed for a long time that it was related to the distance the pod was retrieved, but I read some comments about the triggering unit's morale, and now I'm confused (look what you did, Trotsky is confused now! Shame on you!). What's the ultimate word on this topic?
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