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  • #46
    If you control population growth that well, I know psych is not needed. I agree, that FM in most cases requires that, also some factions with - POLICE might use a bit of psych instead on occasion.

    What I mean here is that there are cases when doctors inhibit growth of a faction, due to lacks of terraforming, bad base placement, etc. Sometimes it is better when a doctor becomes a worker and the energy it brings, multiplied by commerce with other pacted factions e.g. is enough to cover psych allocation and you still have minerals for building colony pods for example and nutrients to regain population.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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    • #47
      Originally posted by Cataphract887
      psych rox
      but 100% psych blackcat? i dunno about that. psych has limits per worker. 1000 psych isnt more effective than 20 or so relative to base size



      yall seem to be not talking about crawlers much cant boom with crawlered condensers(well maybe but )


      Nah, I may not have expressed it clear enough. I rarely spend anything on psych. As much as possible is put into research while I keep a reserve of maybe 100 creds.
      With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.

      Steven Weinberg

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      • #48
        Right.

        Well I thought the REXing phase of SMAX was similar to CivIIIs in which you had to raise the luxury slide to 30% to stop having riots (drones) as the pop increased. I thought you had to allocate 30-40% psych in the early game to keep them happy and grow riotless until you were able to build recreation commons and hologram theaters. After building both of them and building the hax complex I would decrease the psych and lock it in 10% and play with the science and economy slides as required in each moment. It looks as though I was hopelessly mistaken.

        It seems no one does this in SMAC. I'll reasses my strat accordingly.

        Thanks for the input, I wouldn't have figured that out on my own on the short term.
        If you fail to plan, you plan to fail.
        Ailing Civilization Strategy
        How to win on Deity Builder style, step-by-step
        M2TW Guide to Guilds (including Assassins')

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        • #49
          Maybe that's what the designers had in mind, but specialists are a much more popular way of controlling drones (after facilities and police, of course).
          "Cutlery confused Stalin"
          -BBC news

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          • #50
            Empaths + Police Scouts + Research hospitals make for troublefree pop-booming.

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            • #51
              Throw in a rec commons, and I agree.
              He who knows others is wise.
              He who knows himself is enlightened.
              -- Lao Tsu

              SMAC(X) Marsscenario

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              • #52
                During REXing, smacxers very rarely increase psych output or build any recreational facilities.

                There's an approach for Hive playing (which distinguishes The Human Hive as the most different faction) where no drone quelling is used at all (apart from the garrison unit which acts as queller for 1-3 drones depending on POLICE SE and special 'non-lethal methods' ability).
                Actually both Hive ICS and Hive max minerals approach don't include any recreational facilities and any psych.

                Drakan, you should see the section about 'b-drones'
                It is very important to understand in SMACX there are 2 types of drone quelling - 'soft' and 'hard'

                The hard one means that if it says that you have -1 drone from something than you have it.
                Hard quelling:
                Police units
                Facilities, the "-n" drone part of them
                some SPs, like PTS -1 drone if you've less than 4 pop in that base.

                Soft quelling is affected by factor called b-drones which alters it's actual output negatively.
                Soft quelling:
                Psych allocation, including facility psych bonus %
                Additional talents - HGP, Lal's bonus, other talent giving things
                NODRONE ability, for the Free Drone faction

                Maybe I missed some but those are the most important.

                Also, keep in mind that you can never output more psych than pop * 2. If the base screen says you're outputting more, it means you're actually losing the surplus.

                And now, read the b-drone part, the most important things is how to calculate them and the exact effect of them.

                B-drones can turn your popboom attempt into failure, but you shouldn't fear them as ICS is mostly much more powerful and 'hard' quelling makes you not care about the nasty b(ueraucracy)-drones.
                Last edited by binTravkin; September 23, 2005, 14:30.
                -- What history has taught us is that people do not learn from history.
                -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                • #53
                  And problem with Hive and Golden Age popboom comes also from the fact, that you cannot have more psych output than base size times 2?

                  Peacekeepers are good for GA pop boom for their +Talent ability. There was a thread on Golden Age popboom somewhere...
                  Mart
                  Map creation contest
                  WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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                  • #54


                    I think that we have virus attack in this thread - I can't remember anything about "Golden Age" in smac/x - that is a Civ concept I know well from C3C.

                    Do we have a Civ fanatic that tries to sneak Civ terminilogy into this pure heaven ?
                    With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.

                    Steven Weinberg

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                    • #55
                      It is a very important aspect of the game. Especially for the factions, that can do popbooming with Golden Age.

                      golden Age is explained in the manual on the page 61. for SMAC.

                      And here is a good thread on this topic. Link
                      Mart
                      Map creation contest
                      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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                      • #56
                        I'm still suspicious about the term "Golden Age" since I have never seen it before in smac/x connection (ok, you gave a link, but I still think that it's an infectiion from C3 where the meaning it different).

                        Oh, and I'm quite aware of the popboom concept - it's quite a performace booster.

                        My side 61 in the manual talks about build orders - guess we doesn't have the same version
                        With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.

                        Steven Weinberg

                        Comment


                        • #57
                          And problem with Hive and Golden Age popboom comes also from the fact, that you cannot have more psych output than base size times 2?
                          It is problem of much b-drones and can strike you regardless of faction.

                          BlackCat - start a game with PKs, build HGP and rec comms in one size 3 base. If you already don't have 2 talents and 1 worker in that city, allocate some psych, once you get this 2 talents 1 citizen (the ratio must actually be at least 50:50, but odd numbers must have more talents than workers) and no drones, next turn you'll have popup saying "A Golden Age has started in {city}".

                          This concept may be stolen from civ and not by gamers, but designers.
                          At the same time it's very different.
                          You can also see it by opening F4 and browsing for highlighted cities with "(!)" next to their name.
                          -- What history has taught us is that people do not learn from history.
                          -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                          • #58
                            I use psych only for GAs. It's almost always more efficient to deal with drones on a local rather than global basis.
                            He's got the Midas touch.
                            But he touched it too much!
                            Hey Goldmember, Hey Goldmember!

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                            • #59
                              In civ this is very similar to "we love the king day". in SMACX this is Golden Age.
                              Mart
                              Map creation contest
                              WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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                              • #60
                                As far as I know, the only reward "we love the king day" gave you was +1 SelfEsteem.

                                I tried to get it in all my cities nonetheless, as I cannot leave the chance of being loved pass - even though it is merely by simulated citizens.

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