I've read from the ACedit v. 1 that there are only limited space for statistics you're able to modify- so I can't make factions that have six or seven attributes at once (modified planet, research, support, efficiency, morale, economy, all at once). Is that true? If it is, then it sucks.
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Limit on Statistics Capable of Modification?
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Here's what is and isn't limited:
Limited to a total of 8, including repeated abilities:
Specified free tech (TECH, Ecology)
FACILITY
FREEFAC (SMAX)
UNIT
SOCIAL
ROBUST
IMMUNITY
IMPUNITY
PENALTY
FUNGNUTRIENT/FUNGMINERALS/FUNGENERGY
VOTES
REVOLT (SMAX)
NODRONE (SMAX)
FREEABIL (SMAX)
PROBECOST (SMAX)
OFFENSE (SMAX)
DEFENSE (SMAX)
Unlimited:
MORALE
PSI
RESEARCH
TALENT
DRONE
ENERGY
INTEREST
COMMERCE
POPULATION
HURRY
TECHCOST
SHARETECH
TECHSHARE (SMAX)
Unspecified free tech (TECH, 1)
TERRAFORM
MINDCONTROL
FREEPROTO
ALIEN (SMAX)
AQUATIC (SMAX)
COMMFREQ
FANATIC
WORMPOLICE (SMAX)
TECHSTEAL (SMAX)"Cutlery confused Stalin"
-BBC news
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Why do you want so many abilities, anyway? Take a look at the standard 14 factions. None of them have a total of more than 6 points of SOCIAL modifications, and they have just a few abilities beyond that. No faction should have modifications to every SE category - it's excessive."Cutlery confused Stalin"
-BBC news
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