I'm having a project to build 14 custom factions, called the Second Ship, the first 12 factions can be found in this thread. I'm trying to base the factions on either universal facets of humanity as represented in the first SMAC game, or versions of groups in the novel Earth by David Brin.
The faction I didn't make yet is a science-based one that is incredibly strong in Planet-related issues. I'm not sure what to make the 14th about. I was thinking about neo-feminism, but decided against it, since as a male I don't understand it, and in the book neo-feminism was an idea that permeated across different groups, and didn't have a centralized movement.
Any ideas?
The faction I didn't make yet is a science-based one that is incredibly strong in Planet-related issues. I'm not sure what to make the 14th about. I was thinking about neo-feminism, but decided against it, since as a male I don't understand it, and in the book neo-feminism was an idea that permeated across different groups, and didn't have a centralized movement.
Any ideas?
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