Hope I'm not threadjacking Chaos Theory's idea, but perhaps we need to create a different model for the INTEREST bonus to work properly. How about something like this: To accrue interest, you'd have to place a specific number of credits in a "savings account" and commit to leaving it there for a certain minimum number of turns. These credits wouldn't be available during that time (penalty for early withdrawal?). The longer the term, the higher the interest. This feature wouldn't be available until after some tech was researched and, perhaps, until after building a facility or even a SP. Another idea: If random events are in effect, any monies in a savings account wouldn't be affected by a global energy crash, or at least would be less affected.
Right now there's no downside to giving any faction the INTEREST bonus. This suggestion would balance the accrual of interest against not having the funds available for emergencies. Of course, the idea has disadvantages (how would the AI ever be taught how to employ this feature?).
Finally, this suggestion is for some future version of the game, not the current one.
Right now there's no downside to giving any faction the INTEREST bonus. This suggestion would balance the accrual of interest against not having the funds available for emergencies. Of course, the idea has disadvantages (how would the AI ever be taught how to employ this feature?).
Finally, this suggestion is for some future version of the game, not the current one.
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