So I've been playing around recently with introducing various "new" units into the base set of available units the AI's can then build. One unit has recently caught my attention (I won't say how), which is a Probe Cruiser Sub with AA, available with Doc:Init. Essentially what happens is that the AI's will definately build these units upon discovery of Doc: Init, and their immediate benefit is that the AI's can then use these units in sneak attacks against naval units of other hostile Factions. The added benefit for the AI's is that by the time Doc: Air rolls around the AI's have many of these hard to detect subs in strategically placed positions all over the map, where they can then use their AA capability to MC your air units!
Also, using the same theme above of introducing "The Solution" before the need arises, why I have also had some successes with making a Drop Missile SAM units available with SFF: the AI's will then have at least some defenses against an aerial onslaught once it begins!
So, what are your opinons on what would be "The Most Feared Unit" in the hands of the AI's?
D
Also, using the same theme above of introducing "The Solution" before the need arises, why I have also had some successes with making a Drop Missile SAM units available with SFF: the AI's will then have at least some defenses against an aerial onslaught once it begins!
So, what are your opinons on what would be "The Most Feared Unit" in the hands of the AI's?
D
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