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  • #46
    Originally posted by #endgame
    You can't do that in SMAC, but you can pack them in as close as possible and you get 1x1 ICS:
    Base - Space - Base.
    There's two possible base-space-base layouts. I assume it's the ultra dense style

    BXBXB
    XXXXX
    BXBXB
    XXXXX
    BXBXB

    rather than the looser "Sikander style" that I use

    BXXXB
    XXXXX
    XXBXX
    XXXXX
    BXXXB
    Veni Vidi Castravi Illegitimos

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    • #47
      My 2 cents, I think others have hit on it too.

      ICS is powerful in that it gives you a lot more turn advantage (you can plant those bases much quicker), makes the most of the land you have availible, and eases defensive efforts.

      There should be no firm rule that says you must follow a certain pattern such as:

      XOXOXO
      OOOOOO
      XOXOXO

      You try to pack them in as close as reasonable, making good use of you specials and rivers, and taking into consideration the obstacles such as rockies and fungus that are not economically practical to prepare for a base site.

      If following ICS, you should try to pack em in closely, but should not blindly follow some arcane spacing plan.


      Mead

      PS

      The same goes for your borehole placement plan.

      Comment


      • #48
        Originally posted by Mead
        [...]
        There should be no firm rule that says you must follow a certain pattern such as:

        XOXOXO
        OOOOOO
        XOXOXO
        [...]
        Yes, there is a firm rule, it's maximal borehole placement, since you can't drill them next to each other.

        Comment


        • #49
          Originally posted by Ka Plewy

          Yes, there is a firm rule, it's maximal borehole placement, since you can't drill them next to each other.
          True, but sometimes it's better to get the boreholes built faster rather than worrying about maximum placement. Plus sometimes if you were to hold to the rigid place system, you would end up placing the boreholes right on top of a nut bonus, or avoid placing the borehole on an energy or min bonus.

          Usually, if I'm very serious about borehole maximization I'll worry more about getting my boreholes started before I raise the land, extending the coastline.

          Mead

          PS

          The guidlines are helpful, but are merely guidelines that require some variation, depending upon the Planet you encounter.

          Comment


          • #50
            Originally posted by Mead
            If following ICS, you should try to pack em in closely, but should not blindly follow some arcane spacing plan.
            With enough formers (150), anything is possible The only problem is what you do with them after you've put down the soil enrichers.

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            • #51
              The only problem is what you do with them after you've put down the soil enrichers.
              You start rising land to avoid sinking!
              -- What history has taught us is that people do not learn from history.
              -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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              • #52
                I tried raising land to get the most out of my crawlers.




                Destroyed the freshwater sea and my trawler fleet.
                #play s.-cd#g+c-ga#+dgfg#+cf----q.c
                #endgame

                Quantum P. is a champion: http://geocities.com/zztexpert/docs/upoprgv4.html

                Comment


                • #53
                  -- What history has taught us is that people do not learn from history.
                  -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                  Comment


                  • #54
                    Originally posted by binTravkin
                    Yea that is funny. The Freshwater Sea is perhaps Planet's most vulnerable landmark.
                    He's got the Midas touch.
                    But he touched it too much!
                    Hey Goldmember, Hey Goldmember!

                    Comment


                    • #55
                      Originally posted by Sikander


                      Yea that is funny. The Freshwater Sea is perhaps Planet's most vulnerable landmark.
                      Once, I teraformed on (or adjacent to) the Manifold Nexus. I think I might have put a borhole there.

                      Anyway, I lost the benefits from having the Nexus. I think I might have destroyed it.

                      Since then, I have not built anything to close to the Nexus.


                      Mead

                      Comment


                      • #56
                        Once, I teraformed on (or adjacent to) the Manifold Nexus. I think I might have put a borhole there.

                        Anyway, I lost the benefits from having the Nexus. I think I might have destroyed it.

                        Since then, I have not built anything to close to the Nexus.


                        Mead
                        I have built a hole in the center of Nexus in one PBEM game, but still have the benefits IIRC.
                        -- What history has taught us is that people do not learn from history.
                        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                        Comment


                        • #57
                          i had a base+borehole and some other stuff all over the nexus,but didnt harm it.just dont raise\lower land near landmarks
                          if you want to stop terrorism; stop participating in it

                          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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                          • #58
                            raise/lower quakes and floods are the only things able to destroy benefits of landmarks...

                            Comment


                            • #59
                              Placing a sensor on the the Manifold Nexus will destroy it, as will flooding.

                              Comment


                              • #60
                                Originally posted by Net Warrior
                                Placing a sensor on the the Manifold Nexus will destroy it, as will flooding.
                                Makes sense. I was not sure what I built there, but I was pretty sure it took away the benefits of the nexus.

                                It probably was a sensor. It's more likely that I would put one there than a borehole.

                                Why does the sensor destroy it? Sensors also destroy solar and condensors too (but not soil enrichers?). Sensors look cool when you combine them on the same sqaure as an airfield.



                                Mead

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