From both sides, as a user and fighting against it, do you consider ICS to be a problem?
Its micromanagement heavy and sometimes makes me quit the game by 2250 having gained 1 turn techs and a former army that could probably wipe out hallf the other factions through self-destruct. The fiddling with specialists and supply crawlers don't do much for me either.
However, it also seems to be unstoppable and because I always try to play my hardest I can't not use ICS. My only non-ICS games now are a few PBEMs began months ago. ICS makes research, LOTS of money and lots of population through satellite use. Its also very easy to defend because of zone of control.
However, if we didn't have ICS then everyone would just be a pop-boomer. The game might have less variety.
Do you consider ICS to be a problem that should be removed or fixed, and if so what would you do to improve the game?
Its micromanagement heavy and sometimes makes me quit the game by 2250 having gained 1 turn techs and a former army that could probably wipe out hallf the other factions through self-destruct. The fiddling with specialists and supply crawlers don't do much for me either.
However, it also seems to be unstoppable and because I always try to play my hardest I can't not use ICS. My only non-ICS games now are a few PBEMs began months ago. ICS makes research, LOTS of money and lots of population through satellite use. Its also very easy to defend because of zone of control.
However, if we didn't have ICS then everyone would just be a pop-boomer. The game might have less variety.
Do you consider ICS to be a problem that should be removed or fixed, and if so what would you do to improve the game?
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