thanks, I'm not sure if I'll do it though, as global warming is there for a reason.
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Originally posted by Nabvrimn
Also, scrap and rebuild any treefarms, hybrid forests, or eco preserves that were built before your first fungal pop. They don't have any effect.With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.
Steven Weinberg
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The project not only gives you free quantum converters, but also reduces eco-damage caused by minerals...depending on the amount of minerals you have, this can make the eco-damage go up or down...ultimately, it's better than nothing...and free minerals are always a plus...
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Building the Singularity Inductor will very likely cause many pops and extreme global warming. To avoid this, either your mineral output needs to be very low, or you must have aggressively raised your clean mineral limit. Now, I enjoy having 20 pops all of a sudden since I view that as about 5000 credits, as long as I'm prepared to kill locusts."Cutlery confused Stalin"
-BBC news
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Originally posted by Chaos Theory
Building the Singularity Inductor will very likely cause many pops and extreme global warming. To avoid this, either your mineral output needs to be very low, or you must have aggressively raised your clean mineral limit. Now, I enjoy having 20 pops all of a sudden since I view that as about 5000 credits, as long as I'm prepared to kill locusts.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Flubber
Its pretty easy to raise your clean mineral limit in the late game-- In my latest I had 20 bases and I took 3 turns where each of them built and scrapped a preserve each time. Those 60 clean minerals on top of the existing limit meant that I only had a couple of bases showing ecodamage even after I built that singularity thingee AND the BMT on the next turn. I love to see a base producing a hundred minerals with no consequences
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Maybe it's just because i'm fond of extra huge maps, but in my latest game I had 213 mins in my best base and zero damage, and that without exploitingbefore I mobbed out the last resistance to my superiority.
With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.
Steven Weinberg
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Originally posted by Chaos Theory
That late, I'd be more likely to build a nanohospital, quantum lab, and satellite than three centauri preserves.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Dissident
that's an exploit.
Remember that this is the game that I didn't allow myself to capture an enemy base until I had emptied EVERY base on planet of defenders and could capture all bases in a single turn.
Considering that I had forgone so many allowed ways of play, I don't feel the slightest bit bad
I still think you should have the option of building a dike and MAINTAINING your CoastlineYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Dissident
that's an exploit.
To follow up, I don't blame anyone that tries to avoid ecodamage-- The formers method of dealing with it are just so clumsyYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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