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How Many Factions Should There Be?

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  • #61
    multiple of 7, or power of 2?

    i think that :
    • multiple of 7 (7, 14, 21, 28, 35 and so on) is not the right choice ,
    • but a power of 2 minus 1 (7=23-1, 15=24-1, 31=25-1, 63=26-1 and so on) ,
    • with the native units (mindworm isle of the deep, locust of Chiron) being the last one ”civilization”, similar to CIVs barbarians.

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    • #62
      Originally posted by MysticWind View Post
      the map is way too small
      You can set custom dimensions in the scenario editor and in alpha.txt under #WORLDSIZE. I make 360x180 maps that play nicely.

      As for number of factions, I would like more slots, and the option to leave some empty.
      I am on a mission to see how much coffee it takes to actually achieve time travel. :frantic:

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      • #63
        In all of the Civ games and variants, what's the most number of players per game? Either single-player or multiplayer.

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        • #64
          in most is 7. In freeciv is 14 or 15.

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          • #65
            As many as possible as long as they're coherent and meaningful.

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