I've already sent this post on the AC: Creation forums, but it seems no help can be given there. Can anyone here help me?
Original post:
Hi!
As I have absolutely no experience in mapmaking, I need your help guys!
The problem is I want to make an absolutely equal-chance map, but very asimetric and "real" like. It is destined for a paper RPG I want to make for some conventions here in Spain...the main idea is that all players play as a faction leader (with a possible helper/s) and they have to roleplay all the way through the game (exchanges, territorial disputes, council, etc).
It would be a rather long game, and I would give a paper to each faction explaining in detail its ideologies and what does it think about the other factions, as wel as its objectives, etc.
Terrain effects and random effects will be just the same as a Thinker level (Not all of them have played SMAC. But most have played a Civ.)
The actual gameplay would be a Hot-Seat one, but most of the roleplay and contacts between any factions would be in "realworld".
I guess it would end up in a kind of mixture between a paper rpg and the actual game, were the players of each faction would have to decide Democracy Game-ish.
Its a bit hard to explain, specially in a foreign language. but I hope
you guys get the main idea...
Thanks in advance!
Original post:
Hi!
As I have absolutely no experience in mapmaking, I need your help guys!
The problem is I want to make an absolutely equal-chance map, but very asimetric and "real" like. It is destined for a paper RPG I want to make for some conventions here in Spain...the main idea is that all players play as a faction leader (with a possible helper/s) and they have to roleplay all the way through the game (exchanges, territorial disputes, council, etc).
It would be a rather long game, and I would give a paper to each faction explaining in detail its ideologies and what does it think about the other factions, as wel as its objectives, etc.
Terrain effects and random effects will be just the same as a Thinker level (Not all of them have played SMAC. But most have played a Civ.)
The actual gameplay would be a Hot-Seat one, but most of the roleplay and contacts between any factions would be in "realworld".
I guess it would end up in a kind of mixture between a paper rpg and the actual game, were the players of each faction would have to decide Democracy Game-ish.
Its a bit hard to explain, specially in a foreign language. but I hope
you guys get the main idea...
Thanks in advance!
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