in fact I would guess it only looks at the very first level of techs you can get, rather than going into their successors
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-- What history has taught us is that people do not learn from history.
-- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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The bigest thing I noticed with Blind Research on are that baring constant switching of priorities every time a tech is reserached, the tech research is diffused across the tech chart. And even with constant switching, you'll still more likely to get a bypassed tech lower in the tech tree in the same category as the one your wanting.
A related thing I noticed is that going up almost any path has obsticals that are hard to get around without changing the resarch priorities.1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
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AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.
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The bigest thing I noticed with Blind Research on are that baring constant switching of priorities every time a tech is reserached, the tech research is diffused across the tech chart.
All of my evidence is anecdotal, but combining priorities, along with knowing where I'm at, and what's available (thanks to the spreadsheet), I can generally get what I want 90% of the time in a blind research game.
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