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  • Forced Ending :(

    I just have gotten back into SMACX after not really playing it that much the first time around and besides my tech problem (see my interceptor crash problem) I had another question about it.

    I'm playing on "Librarian" diff level and am winning but have just gotten a messege telling me that my game is almost over and will end in the year 2500. Ugh I wanted to win my game through "Transcendence" but now I don't have nearly enough time for that. Is there any way to get rid of this forced end year? I dodn't see a way to do it on the rule screen and I really don't like the forced ending rule. I don't see why the game designers didn't give an option to change it. You can set the different victory options *except* the forced end year? Odd...

    I mean it makes no sense! We're in the middle of a war and a outside ref comes in and says "Okay, sorry that's it.... game and war over!" Nice if it could be realistic in real life, but I don't think so!


    Also could someone tell me if the 2500 mandatory game ending is the same on all difficulty levels?

    Thanks for any info.

  • #2
    Re: Forced Ending

    Originally posted by Dan Lorenzen
    I don't see why the game designers didn't give an option to change it. You can set the different victory options *except* the forced end year?
    Go to your computer's SMAC(X) subdirectory (the directory structure usually looks like this: "C:\Program Files\Firaxis Games\Sid Meier's Alpha Centauri"). Find and open up (via a text editor like Notepad) the alpha.txt file (or alphax.txt file if playing SMAX). Under the #RULES Section (about twenty lines down) are the following entries:

    2100 ; Normal starting year
    2600 ; Normal ending year for lowest 3 difficulty levels
    2500 ; Normal ending year for highest 3 difficulty levels

    Change the year to whatever you want. Save off the file. You then should be all set.



    D

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    • #3
      Thanks!

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      • #4
        uggh, I can't see playing more turns than that. My games end much earlier.

        to each his (or her) own.

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        • #5
          You can continue to play past this "forced" ending - you simply won't be credited with a victory in the high scores list.
          "Cutlery confused Stalin"
          -BBC news

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