I just have gotten back into SMACX after not really playing it that much the first time around and besides my tech problem (see my interceptor crash problem) I had another question about it.
I'm playing on "Librarian" diff level and am winning but have just gotten a messege telling me that my game is almost over and will end in the year 2500. Ugh I wanted to win my game through "Transcendence" but now I don't have nearly enough time for that. Is there any way to get rid of this forced end year? I dodn't see a way to do it on the rule screen and I really don't like the forced ending rule. I don't see why the game designers didn't give an option to change it. You can set the different victory options *except* the forced end year? Odd...
I mean it makes no sense! We're in the middle of a war and a outside ref comes in and says "Okay, sorry that's it.... game and war over!" Nice if it could be realistic in real life, but I don't think so!
Also could someone tell me if the 2500 mandatory game ending is the same on all difficulty levels?
Thanks for any info.
I'm playing on "Librarian" diff level and am winning but have just gotten a messege telling me that my game is almost over and will end in the year 2500. Ugh I wanted to win my game through "Transcendence" but now I don't have nearly enough time for that. Is there any way to get rid of this forced end year? I dodn't see a way to do it on the rule screen and I really don't like the forced ending rule. I don't see why the game designers didn't give an option to change it. You can set the different victory options *except* the forced end year? Odd...
I mean it makes no sense! We're in the middle of a war and a outside ref comes in and says "Okay, sorry that's it.... game and war over!" Nice if it could be realistic in real life, but I don't think so!
Also could someone tell me if the 2500 mandatory game ending is the same on all difficulty levels?
Thanks for any info.
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