I've only just gotten into PBEM this last year. I took over the Pirates in one game, managed to fix an utterly mangled start, and ended up pacted with an adjacent University - it was that or fight it out, and I was being set up to be killed afterwards by the Hive by a fourth player. Typical Kingmaker politics.
Well, I was indecisive and ended up accidently stringing along the set-up (fourth) player, so when I made the pact the University and I did a tech leapfrog, and now we have about a ten year tech lead with air-power and choppers. Here's the problem - note, this is my first PBEM to get this far.
We are operating accross a channel, so transport, etc. is a pain - yes we are using drop troops, but we don't have forever. Plus that fourth player we are conquering is all spread out. The problem is - probe teams, humans use them MUCH better than the AI. The other two players have plenty, and if we do a blitzkreig we can quickly lose our tech advantage. Part of me simply wants to nerve gas everything (something I've only tried once to see how it works), and now I think I'm beginning to understand the reason enemy bases get destroyed in PBEM - enemy probe teams. No city, no vulnerability. Is it just me, or is this a common problem? (note - somehow nerve gassing cities is just creepy, if you know what I mean - sort of like channeling Hitler?)
Well, I was indecisive and ended up accidently stringing along the set-up (fourth) player, so when I made the pact the University and I did a tech leapfrog, and now we have about a ten year tech lead with air-power and choppers. Here's the problem - note, this is my first PBEM to get this far.
We are operating accross a channel, so transport, etc. is a pain - yes we are using drop troops, but we don't have forever. Plus that fourth player we are conquering is all spread out. The problem is - probe teams, humans use them MUCH better than the AI. The other two players have plenty, and if we do a blitzkreig we can quickly lose our tech advantage. Part of me simply wants to nerve gas everything (something I've only tried once to see how it works), and now I think I'm beginning to understand the reason enemy bases get destroyed in PBEM - enemy probe teams. No city, no vulnerability. Is it just me, or is this a common problem? (note - somehow nerve gassing cities is just creepy, if you know what I mean - sort of like channeling Hitler?)
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