Occasionally a game will come to one last show down between myself and a roughly equal power. My answer is, of course, a massed Planet Buster first strike accompanied with Nerve Gas Jets. Planet doesn't seem to like this? Shortly following will be a flood of biblical proportions (not really a problem), and then an unending horde of worms and locust.
Last game I was pretty far down the tech tree and was playing SMACX, so I used the Resonance 9 shields for police/garrisons along with tachyon barriers and all the relevant secret projects (+50% psi defense, etc). The garrisons seemed to hold out real well, taking 5-10 demon boils to destroy a unit, but attrition held the day.
I found that by attacking the boil stacks with my garrisons I could take them all out in one fell swoop, but I could only kill one unit at a time with the air support (why?). The only problem with this is that there would usually be 2 or 3 stacks at a time and they would regenerate the next turn. I tried to build more garrisons after it started but the never ending tide of worms overtook my industrial capacity.
I have a feeling no matter how many garrisons I had prepared I would've eventually succumbed to the worms. Even if I kept the worms out of the city they and the fungal eruptions would destroy the tile improvements. I could put alot of money into orbital resources but I usually don't have alot of time to prepare except for a few planet busters which I like to keep handy anyway.
Any ideas on how to stem this demon boil tide?
Last game I was pretty far down the tech tree and was playing SMACX, so I used the Resonance 9 shields for police/garrisons along with tachyon barriers and all the relevant secret projects (+50% psi defense, etc). The garrisons seemed to hold out real well, taking 5-10 demon boils to destroy a unit, but attrition held the day.
I found that by attacking the boil stacks with my garrisons I could take them all out in one fell swoop, but I could only kill one unit at a time with the air support (why?). The only problem with this is that there would usually be 2 or 3 stacks at a time and they would regenerate the next turn. I tried to build more garrisons after it started but the never ending tide of worms overtook my industrial capacity.
I have a feeling no matter how many garrisons I had prepared I would've eventually succumbed to the worms. Even if I kept the worms out of the city they and the fungal eruptions would destroy the tile improvements. I could put alot of money into orbital resources but I usually don't have alot of time to prepare except for a few planet busters which I like to keep handy anyway.
Any ideas on how to stem this demon boil tide?
How many defenders would you need? You'd have to have pre-built pressure domes in all bases, that's for sure. You'd have a complete worm infested water world on your hands. Could be a fun scenario...
at least I feel like I'm not the only one now
. See my thread about how I felt like nerve gas should not cause eco damage. I didn't like being raped by planet like that. I lost every single city (I hadn't prepared for the assault- I had never had that much ecodamage before) except one. And that was later taken by the believers. A loss for me.
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