I never rehome my units before scrapping them, and I use it alot to accelerate production, both of early SP's and later to get rid of junk units (especially green morale AI gifts) to break the 10 mineral threshold (or to accelerate production of new units, enabling them to complete in 1 turn...). I assure you I would have noticed if the minerals didn't go to the base the unit is scrapped at.
Getting back to rush sp vs free tech.
When building the WP, I use AA's to rush 100% of the time. (the WP is THAT important to prevent stagnation - only exception may be Morgan)
Post-crawlers, I use AA's for techs 100% of the time (but I may wait for env.eco and bioengineering)
At points in between it really depends on a lot factors.
Getting back to rush sp vs free tech.
When building the WP, I use AA's to rush 100% of the time. (the WP is THAT important to prevent stagnation - only exception may be Morgan)
Post-crawlers, I use AA's for techs 100% of the time (but I may wait for env.eco and bioengineering)
At points in between it really depends on a lot factors.
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