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Alpha Centauri: As it once looked

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  • #16
    I found one myself just now:

    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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    • #17
      I haven't seen a lot of those either. Some of them might have been in the PC Gamer preview of Alpha Centauri. Does anyone have that issue? Most of the factions have different names and the interface looks like the ones shown here. There are even some full-body artwork for some of the facation leaders (like Yang of the Labyrinth). If anyone wants to see them, I could scan them.
      It's really Synthetic God... I guess I didn't notice my own typo.

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      • #18
        Some of those look really good - better than their equivalents that ended up in the final product.
        Everything changes, but nothing is truly lost.

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        • #19
          I like some of them.

          obviously the really old ones don't look that good. at least to me.

          maybe just because they are different I like them. who knows.

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          • #20
            Ob, do you have a ter1.pcx or terrain.pcx file from those really old ones? I can use that solar graph in them...
            He who knows others is wise.
            He who knows himself is enlightened.
            -- Lao Tsu

            SMAC(X) Marsscenario

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            • #21
              I do not .You could ask Firaxis though.
              SMAC/X FAQ | Chiron Archives
              The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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              • #22
                Some of these, mostly the diplomatic screen and unit workshops, look nicer than the finished product. Terrain map and base screens are just plain ugly though

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                • #23
                  Wow, some of that is really nice, especially with the bit with the singularity laser. Too bad it couldn't make it into the finished product that way -- but I'm sure that it's for a reason.

                  - Kef
                  I AM.BUDDHIST

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                  • #24
                    Art in prototype games is almost always bad in at least some places. They don't want to bother with refining it yet; they want to get stuff on the screen. What you see of prototypes in magazines and stuff is usually just the "good stuff"; there's lots you don't see, and (from an advertising standpoint) for good reason.

                    - Kef
                    I AM.BUDDHIST

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                    • #25
                      Tass, this is not place for fractal structures.
                      SMAC/X FAQ | Chiron Archives
                      The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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                      • #26
                        Why waste so much time building a fractal when you can simply say +1?

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                        • #27
                          /me registers Tassadar into the hall of Apolyton Drunk Posters
                          Go away and post elsewhere.

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                          • #28
                            Don't you guys see those are fungal stalks?
                            Contraria sunt Complementa. -- Niels Bohr
                            Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                            • #29
                              It is similar but not the same thing.

                              Tass, I told your, read Kapital from Marx, not inhale it! Do you see in what shape are you now?
                              SMAC/X FAQ | Chiron Archives
                              The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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