I’ve recently had a rather extraordinary run of AI diplomacy in a current multiplayer game. As Hive with PS/Planned I’ve maintained a Pact with Dee for ~70 years and the PKs for about 40 years. I’ve worked very hard (and haven’t used cheesy SE switching before calling the AI) to keep this Pact by:
* Granting requests of tech
* Trading any tech when offered, and offering to trade techs
* Giving tech when my diplomatic standing deteriorates (this happens a lot with the PKs, who for some reason don’t like my PS)
* Making sure we are all at war with the Evil Spartans (the other MP player) so we have a common enemy
* Gladly declaring war on my pactmate's enemy (Pirates), and then prosecuting that war
* I only call once per ten years or so, or when they have a tech I can trade for (eg – they’re done with a SP and are willing to trade)
This has been interesting since it seems this is what Vel commented on in his MetaGame discussion in his strategy guide. Although I’ve given away a lot of tech I’ve also gained a lot via tech trading. The commerce income is a huge benefit for the Hive since I couldn’t otherwise support my infrastructure while running a 10ec/turn deficit (with a 60/40 lab/eco split).
The benefits go way beyond economics, however. By keeping the PKs and Gaian in ‘my’ camp I’ve isolated the Spartan MP, and forced him to ally with the Pirates, who are the second biggest empire but have a pathetic lab output of 2.4/turn (that’s right – 2.4!! The idiot's running Fundy/Planned). My buddies the Gaians have 34, the FM and golden age Lal 105, and I have 135/turn. This alliance also forces the Spartans to think twice about attacking, denies them tech trading, and limits their expansion plans (they conquered the Drones ~2150). In short, without attacking anyone I’ve forced the Spartans into a corner with an aggressive AI diplomacy.
It won’t last forever, though. The PKs are #3, and if they ever get to #2 our alliance will be dust. They may decide to ditch The Hive if Pravin’s mood is poor when he calls me next. I have a better chance keeping my Pact with the Gaians, who are #5.
On the whole it has been very enlightening, and I’ll be the first to admit a lot of good luck. For instance, I got an immediate Pact with Dee ~ 2125 before I could go Planned, so have a lot of ‘good’ history brownie points. My war with the Spartans has aligned us to give more brownie points. But, the biggest bonus is the huge bump in attitude when I give tech away, or trade tech. This has been key.
In the end it will go south, likely with the PKs first. When that happens Pravin will have build a lot of cities with excellent infrastructure for the People of the Hive. After all, I’ve always thought Pravin would make an excellent drone…
* Granting requests of tech
* Trading any tech when offered, and offering to trade techs
* Giving tech when my diplomatic standing deteriorates (this happens a lot with the PKs, who for some reason don’t like my PS)
* Making sure we are all at war with the Evil Spartans (the other MP player) so we have a common enemy
* Gladly declaring war on my pactmate's enemy (Pirates), and then prosecuting that war
* I only call once per ten years or so, or when they have a tech I can trade for (eg – they’re done with a SP and are willing to trade)
This has been interesting since it seems this is what Vel commented on in his MetaGame discussion in his strategy guide. Although I’ve given away a lot of tech I’ve also gained a lot via tech trading. The commerce income is a huge benefit for the Hive since I couldn’t otherwise support my infrastructure while running a 10ec/turn deficit (with a 60/40 lab/eco split).
The benefits go way beyond economics, however. By keeping the PKs and Gaian in ‘my’ camp I’ve isolated the Spartan MP, and forced him to ally with the Pirates, who are the second biggest empire but have a pathetic lab output of 2.4/turn (that’s right – 2.4!! The idiot's running Fundy/Planned). My buddies the Gaians have 34, the FM and golden age Lal 105, and I have 135/turn. This alliance also forces the Spartans to think twice about attacking, denies them tech trading, and limits their expansion plans (they conquered the Drones ~2150). In short, without attacking anyone I’ve forced the Spartans into a corner with an aggressive AI diplomacy.
It won’t last forever, though. The PKs are #3, and if they ever get to #2 our alliance will be dust. They may decide to ditch The Hive if Pravin’s mood is poor when he calls me next. I have a better chance keeping my Pact with the Gaians, who are #5.
On the whole it has been very enlightening, and I’ll be the first to admit a lot of good luck. For instance, I got an immediate Pact with Dee ~ 2125 before I could go Planned, so have a lot of ‘good’ history brownie points. My war with the Spartans has aligned us to give more brownie points. But, the biggest bonus is the huge bump in attitude when I give tech away, or trade tech. This has been key.
In the end it will go south, likely with the PKs first. When that happens Pravin will have build a lot of cities with excellent infrastructure for the People of the Hive. After all, I’ve always thought Pravin would make an excellent drone…
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