Does anybody remember that old tabletop game, "Diplomacy?" God I loved that game....and I was wondering if it might be possible to do something similar to that in SMAC.
To that end, I was thinking about commissioning a map to be made for us and druming up enough interest to pull in three volunteers for a PBEM Game.....perhaps another inspiration for some fiction??
The gist of it is this:
Each of the Human Players will have a secret set of victory conditions that they must meet in order to win the game. (There won't BE a way for me to win....I'll be playing the PeaceKeepers, and sorta be the global cop....my role will be to uphold the UN Charter, and to attempt to get and keep leadership of the Global council. I will build no secret projects, but if allied to a faction who is threatened, I will respond as a faithful ally could be expected to. Still, I won't go around stirring the pot. Mostly, my presense in the game is supposed to disrupt the plans of anybody out to turn the game into just another bloodfest.
The art of the deal is the name of the game here, and if there's interest in an odd sort of SMAC game, I'm hoping to get some volunteers.
At present, I have one tentative, and we could fill up the roster, but keep in mind that the more human players we have, the slower the game. I was thinking four or five human players?
Comments? Ideas? Volunteers?
-=Vel=-
PS....if there's a surge of interest, then we'll just make multiple games and see how they go! :-)
-V.
To that end, I was thinking about commissioning a map to be made for us and druming up enough interest to pull in three volunteers for a PBEM Game.....perhaps another inspiration for some fiction??
The gist of it is this:
Each of the Human Players will have a secret set of victory conditions that they must meet in order to win the game. (There won't BE a way for me to win....I'll be playing the PeaceKeepers, and sorta be the global cop....my role will be to uphold the UN Charter, and to attempt to get and keep leadership of the Global council. I will build no secret projects, but if allied to a faction who is threatened, I will respond as a faithful ally could be expected to. Still, I won't go around stirring the pot. Mostly, my presense in the game is supposed to disrupt the plans of anybody out to turn the game into just another bloodfest.
The art of the deal is the name of the game here, and if there's interest in an odd sort of SMAC game, I'm hoping to get some volunteers.
At present, I have one tentative, and we could fill up the roster, but keep in mind that the more human players we have, the slower the game. I was thinking four or five human players?
Comments? Ideas? Volunteers?
-=Vel=-
PS....if there's a surge of interest, then we'll just make multiple games and see how they go! :-)
-V.
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