Because the dedicated forums aren't too healthy, yadda yadda.
So, I've started a game of Sword of Islam. Steep learning curve (never tried RFC before), but fun. I'm playing as Byzantium, and I just got to the part where the Sultanate of Rum tried to spawn in the heart of Asia Minor. Naturally, when the question "do you want to just fork over these cities to your enemy?" came up, I clicked the "hell no" option, with the result that three of my cities lost 50% culture to the Turks, some of my defenders turned traitor, and scads and scads of horse archers auto-generated on the plains. Thankfully the culture is regenerating at a reasonable pace, and no more horse archers are appearing (damn good thing, since there's apparently no dedicated counter to their unit class), but units in the affected cities are still periodically turning traitor.
Here's my question: how long will this last? If I bump up the culture slider to boost my recovery of the cities' loyalty, will the incidence of treason slow and eventually stop? Or will this continue until I've utterly smashed the Sultanate to bits? They haven't taken any of the three cities yet, but they have Tarsus on the coast and they've founded a piddly little town in a lousy location on the plains. It took me a while to figure out that the spearmen weren't actually getting any advantage against their horse archers. Which makes perfect sense, of course, but in normal BTS some medieval loser with a pike can stand up to a guy with a rifle, provided he's riding a horse...
So, I've started a game of Sword of Islam. Steep learning curve (never tried RFC before), but fun. I'm playing as Byzantium, and I just got to the part where the Sultanate of Rum tried to spawn in the heart of Asia Minor. Naturally, when the question "do you want to just fork over these cities to your enemy?" came up, I clicked the "hell no" option, with the result that three of my cities lost 50% culture to the Turks, some of my defenders turned traitor, and scads and scads of horse archers auto-generated on the plains. Thankfully the culture is regenerating at a reasonable pace, and no more horse archers are appearing (damn good thing, since there's apparently no dedicated counter to their unit class), but units in the affected cities are still periodically turning traitor.
Here's my question: how long will this last? If I bump up the culture slider to boost my recovery of the cities' loyalty, will the incidence of treason slow and eventually stop? Or will this continue until I've utterly smashed the Sultanate to bits? They haven't taken any of the three cities yet, but they have Tarsus on the coast and they've founded a piddly little town in a lousy location on the plains. It took me a while to figure out that the spearmen weren't actually getting any advantage against their horse archers. Which makes perfect sense, of course, but in normal BTS some medieval loser with a pike can stand up to a guy with a rifle, provided he's riding a horse...
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