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Invasion - Civ/Col-like strategy game

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  • #31
    Originally posted by DarkCloud
    ...Posting so this will be on My Threads so I can watch its development.

    * Also of note to Apolytoners' here's his development thread on CivFanatics
    I am making an independent TBS computer game for 4-5 years. I nearly completed it. In short its like combination of Sid Meier's two game : Colonization and Civilization. There are 10 civilizations, different bonuses for every civilization, special units. In cities citizens can work on not only...


    * Gumuso- the game looks nice with its development. Per your comments on CivFanatics, I wish you good luck getting involved in the games industry!
    Thanks for comments and link Darkcloud


    Originally posted by Frostboy
    gumuso, who are you? tell us a bit about yourself. You're a Civ/Col fan and you never posted on Apolyton? It doesn't make much sense.

    You said it took you 5 years, is that consecutively? Are you the only person on the project? Programming/Graphics/Sound?

    I'm really interested in what you have done.
    Yes, I am Civ especially Col fan. I spent my years playing Colonization when I was about 10-15. I was only playing Colonization and making simple game programs these years. I did not posted forums about my project or Civ/Col games because I met with easy accessed web after I was 20.

    I worked on Invasion between ages 18 and 23. This is consecutively. But I also made some other games and programs at these years. I get some student contest awards in programming.

    I am only person in programming at Invasion, not used any libs, I coded all 60.000 lines of code. But I used some anonymous midis. I did not prepaired musics. I made 90% of Graphics by myself and used graphics of some mods of Civ in 10% part. But I also modified them.

    My real job is computer engineer and normally I am only good at programming but music/art parts were very hard for me. This is why graphics are not so good in Invasion.

    I will also explain differences between Col/Civ and Invasion later.

    Thanks for all comments.

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    • #32
      I see, where are you from? What language do you programme in?
      be free

      Comment


      • #33
        You can program something like that in 60000 lines? I thought it would be more.

        JM
        Jon Miller-
        I AM.CANADIAN
        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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        • #34
          One question I have (that's not really related to much else) is... are you from Eastern Europe? Someone asked in the CivFanatics forum. I can understand why you would not want to state which country you are based in, but I just think it would be interesting to know the general area.
          -->Visit CGN!
          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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          • #35


            Much luck, sir!

            -=Vel=-

            (I will play as time allows, but like DC, I wanted to post so I could follow the development!)
            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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            • #36
              I will definetly try this game. I hope I will be able to give you some good feedback.



              BTW Have you considered adding multplayer as an option? Even hotseat might add to the replay value.

              Also making the game possible to mod will greatly enhance its value making it easier for you to get a buck for it.


              I would recommend a price range of anywhere from 4-10 Euros or about 12 USD. It may sound like very little for all the work you have put into this, but this is software! If you drop the price more people will buy this, and if this game is good, you may find yourself a few fans from this and CFC's community. You just have to figure out what your niche is right for your game (since it would be suicidal for it to compete directly with civ).

              The civ/col hybrid seems like an awesome idea.
              Modern man calls walking more quickly in the same direction down the same road “change.”
              The world, in the last three hundred years, has not changed except in that sense.
              The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

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              • #37
                Also I'd like to make a small suggestions to help you out a bit with you website's English.

                I'm just going to type what sounds better to me.

                Granary

                Increases the rate of a city growth by 50%. So population gets higher quicker.
                Increases the city's population growth rate by 50%. (sounds better to me)

                "So population gets higher quicker" sounds terrible and may be redundant
                Modern man calls walking more quickly in the same direction down the same road “change.”
                The world, in the last three hundred years, has not changed except in that sense.
                The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                Comment


                • #38
                  This game is great!

                  Its a clean fun easy to learn TBS.


                  A few suggestions to improve the game:

                  -make it possible for the game to run in windowed mode

                  -move the advisory pop ups a bit more out of the way, some of them are covering up parts of the city screen I would like to see (the budget specifically )

                  -make it possible to specify what the city should build after its done with the current building (like SMAC, civ3 and civ4)


                  -when I discover Agriculture the words enable overlap with the description

                  -Add India or Russia as a civilization
                  Last edited by Heraclitus; September 16, 2008, 06:12.
                  Modern man calls walking more quickly in the same direction down the same road “change.”
                  The world, in the last three hundred years, has not changed except in that sense.
                  The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                  Comment


                  • #39
                    Originally posted by Heraclitus

                    "So population gets higher quicker" sounds terrible and may be redundant
                    "So the population grows faster" is simpler.

                    Comment


                    • #40
                      Originally posted by Zkribbler


                      "So the population grows faster" is simpler.
                      True but the average TBS gamer wants all the info he can get.


                      BTW If you haven't tried this game already try it! Its so much fun!
                      Modern man calls walking more quickly in the same direction down the same road “change.”
                      The world, in the last three hundred years, has not changed except in that sense.
                      The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                      Comment


                      • #41
                        What do you like about it Heraclitus?
                        be free

                        Comment


                        • #42
                          Originally posted by FrostyBoy
                          What do you like about it Heraclitus?
                          +Its fast. If you want you can play through it at lightning speed (something you can't do with civ4 and col4 because they are slow)


                          +its civ with a more detailed economic system (something I have always wanted)


                          +interaction with the barbarians (natives) is more detailed

                          +A few nice things about the interface.

                          ect..


                          Much of what I like about it is what I like about Colonization. This game really does take the best from Col and slaps on to it tech tree and wonders and extends it to the late game.

                          Its a fun TBS.


                          BTW Have you tried it?
                          Modern man calls walking more quickly in the same direction down the same road “change.”
                          The world, in the last three hundred years, has not changed except in that sense.
                          The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                          Comment


                          • #43
                            No, little time for games, that's why I'm asking you. But I think I should give it a go.

                            I must say tho, the graphics bothers me.
                            be free

                            Comment


                            • #44
                              I've completed the demo in less than an hour. Its a fast TBS that is why I'm loving it.



                              Also about the graphics, they look silly on screenshots but once you sart playing you realize they are quite functional and don't bother you at all.


                              The biggest negatives for this game is:
                              -simple diplomacy (don't expect civ4)
                              -the interface is a bit lacking (example: you can't see how much gold you are making or loosing without going to the financial ad visor)
                              -low difficulty (but this may be because the demo is locked on the easiest level)


                              Other than that its a great game to play a few dozen turns in 15 min of your spare time, save and turn again when you can.


                              Though it does induce one more turn syndrome.
                              Modern man calls walking more quickly in the same direction down the same road “change.”
                              The world, in the last three hundred years, has not changed except in that sense.
                              The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                              Comment


                              • #45
                                Originally posted by Kidicious
                                I'd love to play a new Imperialism-like game. Anyone have any suggestions?
                                Me too, does anyone know of a game like that?


                                Also Kid try Invasion out, its great fun. I don't yet know if it has staying power, but that should not be a problem.


                                Also to the game designer:
                                Replace the civ2esque tank with something else copyright can be a big problem, there are lots of civ2 mods with fan created tank graphics that look better than the default one, get their permission and use it
                                Modern man calls walking more quickly in the same direction down the same road “change.”
                                The world, in the last three hundred years, has not changed except in that sense.
                                The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

                                Comment

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