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The Weekly Standard Does CIV
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"We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld
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Originally posted by Imran Siddiqui
What a muddled article. Good that Civ gets a mention (though not CFC over Poly). But the constant asides to Sid being a man of faith, while the other big designers aren't (somehow making him 'better'?). Will Wright doesn't have blood and gore in his games either, so I'm not sure where faith has anything to do with it.
Just kind of jumped around too much.
I didnt read it as that connected. It was just a bunch of asides, really. The stuff about him not doing gore id seen before, the stuff about his being religious I hadnt. While the author pointed out a link for Sid personally, I dont think he meant a broad correlation - if he did, he could have simply omitted the reference to Will Wright."A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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Originally posted by Arrian
I think the comparison works a bit better than that, LotM, but I grant you it's not the same thing. And I for one haven't really argued otherwise.
As for the "sensory satisfaction from the depiction of blood and death," sure, but then again I'm sure everyone who has played Civ has occasionally played as a bloodthirsty warmonger to obtain satisfaction from being a Ghengis Khan-like conqueror. It's not the same, and yet there are similarities.
-Arrian"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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Originally posted by lord of the mark
I didnt read it as that connected. It was just a bunch of asides, really. The stuff about him not doing gore id seen before, the stuff about his being religious I hadnt. While the author pointed out a link for Sid personally, I dont think he meant a broad correlation - if he did, he could have simply omitted the reference to Will Wright.“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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Nah, thats like the difference between seeing a movie about a ladys man whos always getting the women he wants (say "All that Jazz" for example) and seeing a porn movie. One is something that feeds some peoples fantasies of being in a position to kill lots of folks, or shtup lots of women, or whatever. The other is to get (as much as visuals on a screen can do) the feeling youre actually killing or shtupping.
To me, the key distinction between the gore of a FPS and the abstract violence of Civ isn't the abstraction. That helps make Civ more highbrow, but (if unit animation is on) there is a graphical representation of violence/death. The game is not designed to revel in that, but it's something else that makes it better for me:
Civ offers so much more than just violence, whereas a FPS is a shoot 'em up game at its core. The whole point is to kill stuff in a FPS. In Civ, war, slavery, etc, are parts of a whole that includes city planning/development, tech decisions, diplomacy/trade, etc. And, as you pointed out, you can play the pacifist in Civ. We did an AU (Apolyton University) course on that for CivIII - where you literally could not build military units. Of course, my beautiful pacifist America was ripped to shreds ~5 turns from a UN victory by hordes of Egyptian cavalry...
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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