Second Life is a virtual world in which its players (called residents) can create their own personnas, buy and sell virtual real estate, cars, clothes, etc, fly, chat, have virtual sex, whatever. The virtual world's "Linden dollars" may be exchanged for U.S. dollars. Last November, player Ailin Graef announced her online chacther Anshe Chung had amassed a net worth of US$ 1 million.
Then last December, during a live interview with CNet reporter Daniel Terdiman in a simulated auditorium, unknown pranksters (called "griefers") pelted Chung with oversized penises and an obscenely altered photo of the real-life Graef. Afterwards, scenes of the attack began appearing on websites from YouTube to Boing Boing.
Unlike most online games, Second Life residents retain all intellectual property rights, including those to their own avatars. These rights are enforceable, both in the virtual world and in the real world.
Graef and her business-partner/husband have now begun writing to these media outlets, claiming the posting of her image violates the Graef's copyrights. YouTube had taken the images down, but Boing Boing claims its fair use as a news story.
Then last December, during a live interview with CNet reporter Daniel Terdiman in a simulated auditorium, unknown pranksters (called "griefers") pelted Chung with oversized penises and an obscenely altered photo of the real-life Graef. Afterwards, scenes of the attack began appearing on websites from YouTube to Boing Boing.
Unlike most online games, Second Life residents retain all intellectual property rights, including those to their own avatars. These rights are enforceable, both in the virtual world and in the real world.
Graef and her business-partner/husband have now begun writing to these media outlets, claiming the posting of her image violates the Graef's copyrights. YouTube had taken the images down, but Boing Boing claims its fair use as a news story.
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