I've seen some previews of this new rpg and I know I'm probably going to get it....
My question is, is this going to end up being a kind of 'trophy game' or a playing game?
A trophy game is one that has lots of cool stuff and is really big but you don't actually play it hardly at all because it's too big a complicated...examples Daggerfall, Morrowind, MOO3, Victoria, Operational Art of War...
While a 'player' is one that may have primitive graphics and limited features but you just keep coming back because it contains 'beautiful simplicity', i.e. civ 2, MOO2, EU2, certain half-life mods, panzer general...
will oblivion be a Player or a Trophy to hang on my wall?
My question is, is this going to end up being a kind of 'trophy game' or a playing game?
A trophy game is one that has lots of cool stuff and is really big but you don't actually play it hardly at all because it's too big a complicated...examples Daggerfall, Morrowind, MOO3, Victoria, Operational Art of War...
While a 'player' is one that may have primitive graphics and limited features but you just keep coming back because it contains 'beautiful simplicity', i.e. civ 2, MOO2, EU2, certain half-life mods, panzer general...
will oblivion be a Player or a Trophy to hang on my wall?
Comment