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  • Federation Bounty

    The damn Federation put a 8G bounty on my head!!!!

    What did I do wrong?

    Possibilities:

    killed a tiny planet with newbie ship and orbitting newbie ship in Unchartered Space - thought that was legit ...

    lost my connection and found I had two windows on the game opened - closed the one with fewer turns used - I guess this is some sort of infringement, but it wasn't my fault

    Some other sin I had no idea I had committed

    HELP!!!!

    SG[1]
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

  • #2
    Nailing a player whose score is less than about 75% of your own is likely to get you a Fed bounty. When attacking another ship directly, you will be warned whether or not the attack will result in a bounty. In my experience, killing a ship on a planet will not get you a bounty, but that may not be the rule. Bounties tend to be about 1/6 your net worth, much of which is invested in your ship and planets.
    "Cutlery confused Stalin"
    -BBC news

    Comment


    • #3
      SG,

      It was the newbie in orbit. Oh and do not worry so much, cuz....you died
      We're sorry, the voices in my head are not available at this time. Please try back again soon.

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      • #4
        Ah well - you live, you learn...

        SG[1]
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

        Comment


        • #5
          RPM

          OK - but what kind of ship do you use to kill a planet with 7M fighters & Torps with a reasonable fighting vessel in dock?
          I noticed that two ships were lost in the attacks - how can you afford this?
          Please - more info - I'm a newbie here

          SG[1]
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • #6
            Okay, this is my current ship:

            Ship Report
            Player: Spaced Cowboy
            Ship: Electric Steed
            Credits: 36,867,172,098

            Ship Component Levels
            Hull Level 24
            Engines Level 14
            Power Level 26
            Computer Level 27
            Sensors Level 20
            Armour Level 26
            Shields Level 25
            Beam Weapons Level 28
            Torpedo launchers Level 25
            Cloak Level 20
            Average tech level Level 24.14

            Armour & Weapons
            Armour points 3,787,675 / 3,787,675
            Fighters 5,681,513 / 5,681,513
            Torpedoes 2,525,117 / 2,525,117
            Energy 18,938,376 / 18,938,376

            Devices
            Space Beacons 0
            Warp Editors 27
            Genesis Torpedoes 8
            Mine Deflectors 19887944
            Emegency Warp Device 10
            Escape Pod Yes
            Fuel Scoop Yes
            Last ship seen device Yes

            The game has 3 phases:
            The trade phase
            The planet farm phase
            The bank phase.

            Pretty much over by the 3rd phase, cuz the leader will have more cash and get more interest making them a steamroller.

            Chaos Theory almost has this game wrapped up.

            RPM
            We're sorry, the voices in my head are not available at this time. Please try back again soon.

            Comment


            • #7
              I break it down in more detail:
              1. Warp-lane trading
              2. Real space trading
              3. Colonization funded by trading
              4. Colonization funded by colonies
              5. (Optional) Reinforce colonies and upgrade ship
              6. Conquer
              7. (Optional) Reinforce colonies while banking
              8. Bank without reinforcing colonies
              9 (if winning). Bank while losing colonies
              9 (if losing). Conquer and kamikaze banks
              "Cutlery confused Stalin"
              -BBC news

              Comment


              • #8
                Oh yeah, if the log tells you that your planet destroyed the attacker, it's not necessarily true. If the attack ends in a stalemate, the log incorrectly reports that the planet destroyed the attacker.
                "Cutlery confused Stalin"
                -BBC news

                Comment


                • #9
                  Hey - thanks a lot guys - in bnt#1 (which I joined late)I'm playing as a pure trader and getting to learn the ropes of that phase - probably went overboard on hull - 26, with Engines - 13, Power - 23 all else 0, but have amassed a nice nest egg in the bank

                  In #2 I think I went colonial too soon and didn't have the cash to make either my colonies or my ship impregnable - as you guys found

                  But did you actually benefit from the attacks - there wasn't that much cash <10G - or am I missing something again?

                  Thanks again SG[1]
                  "Our words are backed by empty wine bottles! - SG(2)
                  "One of our Scouse Gits is missing." - -Jrabbit

                  Comment


                  • #10
                    and if you don't mind?

                    How do you decide whether an attack is going to successful - with so much loot tied up in your ship you can't really afford to lose -- on the face of it my planet of New Liverpool with ~7M Fighters and Torpedoes + my ship with 1.4M of each had you outgunned -- but obviously not - my Beams were comparatively weak - is this the key?

                    Still trying to learn, SG[1]
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

                    Comment


                    • #11
                      Yes,

                      My beams take out you fighters, pretty much one for one (might have to go through the shields first??). Then your beams take on my shields and then my armor.

                      Our torps take out each others fighters, but it is proportional to your torp rating and how many you have. Planets always seem to rule here.

                      The key is that my beams took all of you fighters out leaving all 5M of mine to do the dirty deed of wacking the planet.

                      Since I have extra energy after the attack (energy at the same level of shields and beams os way more than you need for one attack). My beams get another go around on your ship. It sort of went pop as a result.

                      Chaos's breakdown of the game is very nice. He is also a very good player. This game is basically over, cuz he has the lead, and I do not have a clue where his bank is.

                      I took 30-35 of his planets yesterday, and it did not even make a dent.

                      Also if you do not want your ship to go pop, do not place it on a planet. Buy 10 emergency warp devices and just park in orbit anywhere. If someone tries to attack you, you'll just warp somewhere else. The chances of someone finding you 10 times before you log on again are real slim.

                      Spaced
                      We're sorry, the voices in my head are not available at this time. Please try back again soon.

                      Comment


                      • #12
                        Oh, I forgot.

                        I usually gage my strength based on attacking a planet I know that I can take (perhaps a few more fighters than my beams), then note was it left after the attack.

                        For instance if I attack a planet with 10m fighters, and note that I have 3m fighters and 2m armor left over, then I know that I can take a planet with 15m fighters as long as the owner is at the same strength (beams, torps, shields).

                        Lastly when doing multiple attacks, make sure that you actually bought more figthers before you commit. I've lost sooooo many ships that way.

                        Spaced
                        We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                        • #13
                          Attacks vs planets:

                          Beams destroy fighters, 1 for 1. Ships cannot lose more than 1/2 their fighters this way

                          Beams destroy shields, 1 for 1.

                          Beams destroy ship armor, 1 for 1.

                          Torpedoes destroy fighters, 10 per torp. Ships cannot lost more than 1/2 their remaining fighters this way. Planets can fire 5x the torps a ship of the same tech level can.

                          Torpedos destroy planetary shields or ship armor, 10 per torp. Note that ship shields are not useful for anything except soaking beams.

                          Fighters destroy fighters, 1 for 1. One side loses all its fighters here.

                          Leftover fighters destroy planetary shields or ship armor 1 for 1, but are not consumed by doing this.

                          If the ship has <= 0 armor, it is dead. If not, and the planet has <= 0 shields and 0 fighters, it is defeated. Else, both live, but since the attacker can restock and the planet cannot immediately, the attacker will eventually win.
                          "Cutlery confused Stalin"
                          -BBC news

                          Comment


                          • #14
                            If you don't want your ship to die:

                            1. Keep your avg tech level <= 8 and hang out in sector 0. I did this with a hull over size 20, because I kept shields, armor, torpedos, and beams at 0 until I would be over tech level 8 anyway.

                            2. Keep your avg tech level <= 15 and stock up on EWDs. They only work some of the time after tech level 15, so you can't rely on them.

                            3. Put LOTS of fighters on a planet and stay there. The planet where I stay has 1 billion fighters, for example. If you don't have a cash horde where you stay, you can probably get away with a few dozen million at this point of the game.
                            "Cutlery confused Stalin"
                            -BBC news

                            Comment


                            • #15
                              Again excellent comments Chaos!

                              Although I finally happened upon that 1B fighter planet today. Nice pile o' cash you got there!

                              later!
                              We're sorry, the voices in my head are not available at this time. Please try back again soon.

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