In my opinion and past experience I've noticed that its not as much about too few players as it is about balance. I used to play TW2002 back in the BBS days and all three places I played the game at had the same bunch of folks. a total of about 8 active players. The thing that made those games fun was the balance. In one game it was a perfect balance.. there were 4 corps, 2 with 1 player in each, 1 with 4 players and the last with 2 players. The 2 smaller corps (ironically the ones with more than 1 player) allied themselves with one of the bigger corps (the 2 corps with 1 player each). - By bigger and smaller I am reffering to strenght and number of planets.
Anyway, my point is that we dont need more than 8 to 10 players to achieve a balanced game that can be fun. That is why I used to always advocate larger universes because they allowed the game balance to continue for longer periods of time.
Once there is game balance, there remains a challenge. But as soon as one corp/player becomes immensely stronger the balance breaks and its time for a rebang.
So on that note, I am willing to corp up with anyone other than Xentropy and Aeturneus (they are doing well enough already).
Anyway, my point is that we dont need more than 8 to 10 players to achieve a balanced game that can be fun. That is why I used to always advocate larger universes because they allowed the game balance to continue for longer periods of time.
Once there is game balance, there remains a challenge. But as soon as one corp/player becomes immensely stronger the balance breaks and its time for a rebang.
So on that note, I am willing to corp up with anyone other than Xentropy and Aeturneus (they are doing well enough already).
But as long as the verion isn't that bad I think I can accept it
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