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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Hi Dan Can you tell us what the status is on starting up the TW2002 Game? Thanks
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Originally posted by MarkG
yes, that's it with a change in the max per corp
Steal/Rob 60%
2000 sectors
Terran colonists: 2500 per day
Alien traders ON
Ferrengi OFF
Photons ON
max 2 person per corp
400 turns per day
200 minutes per day
triple elimination: 3 deaths & you're out.
inactive players booted after 7 days
let's get (finally) started!
Are you all SURE about the 7 day removal? Bear in mind I probably won't be able to handle individual requests to be "restored" due to someone running into debris or whatever else =)
Dan
Dan Magaha
Firaxis Games, Inc.
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