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Why would a good trader have exp > 1000?

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  • Why would a good trader have exp > 1000?

    Or, for that matter, would they even care about exp? Aside from
    showing everyone else how good you are, that is. =)

    With all of the *intrigue* going around the game, I want to remove
    myself from everyone's radar. I am no longer attacking players
    (except for my deal with mudd to get the ISS), and don't want to
    get on anyone's hit list.

    I just enjoy flying around and trading...

    Does the extra exp get me better prices or help me to get better
    margins while trading? Does it make my combat odds better vs.
    aliens and the Ferrengi?

  • #2
    Your right Burbel, As far as I can see it, with high experience points, you "move to the head of the class"...and into Apolyton Corporation's battle sights! Just ask Hutak. (that good v. evil thing is just a ruse as far as I'm concerned ).
    ____________________________
    "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
    "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
    ____________________________

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    • #3
      I think you are correct Burbel. Exp helps tons for evil but for you "good" players, there is no benifit. Does it really matter though? If you are still hiding out in FedSpace with <100 figs and you have an ISS thats pretty sad.

      Burbel, you are not doing the galaxy a favor by staying independent. Join one of the other "good" corps and help us bring down Apolyton.

      You people do realize that Hutak is doing just fine? He just leaves around his merchant frieghters since its not worth the turns to drag them around the galaxy. Apolyton claims victory after destroying these derelict vessels...

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      • #4
        of course hutak is doing fine... his corp. is the top, and he likely has a lot of cash - most likely the richest blood in the galaxy. How is he planning to win tho? Once apolyton has their citadel finished and starts raking in millions from planets, the balance will change. Ap.co. is still the one to beat.
        "There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
        - Napoleon Bonaparte

        Visit the Tradewars 2002 Forum

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        • #5
          You may not intentionally pump up your exp, but from my experience I've noticed that it just starts going up after some time because of the normal things you do when playing the game. Fighting battles, making planets etc. There is no real use for it, its just a measure for others to have an estimate of your strength. But yes it is a bad estimation.
          King Thor

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          • #6
            Does anybody know if experience helps a good trader to get better deals or fight better?
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #7
              I think it affects the starting price you are offered when trading. Higher experience gives higher initial offer. I'm not positive about this, though. The memory is a little foggy.
              Peace, Wisdom, and No Karma

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              • #8
                Thanks for all of the information here.

                I think I will take it upon myself to *lower* my experience as much as possible, and remove myself from the rank of "contender" to the rank of
                "something more than nothing".

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                • #9
                  The definitive answer:

                  http://www.eisonline.com/twforum/top...rs+2002+School

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                  • #10
                    I think that's just an easy way to get you killed.



                    ------------------
                    After all is said and done, usually more is said than done.
                    ____________________________
                    "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                    "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                    ____________________________

                    Comment


                    • #11
                      Ouch. They mention expensive ways to drop your experience -- doesn't walking around the stardock also get your experience dropped, if you wander in general (and with your credits in the bank, of course). Or does that just get you killed?

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                      • #12
                        You can also drop half your experience per day, if you're not too high alignment yet, guessing the underground password wrong. Make sure you're carrying no money and guess wrong until you lose half your experience. DO NOT GUESS WRONG AGAIN BEFORE THE NEXT TIME EXTERN RUNS (usually midnight-5am or thereabouts) or you will be killed, lose your ship, and reset to 0 exp and 0 align. Not sure, but you may lose what's in your bank account, too.

                        This is a big reason why in my edited game I have upper level imperial ships which require experience to use. Stops multicorping, gives blues the same incentive as reds to gain experience, it makes for an all-around better game IMHO.

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                        • #13
                          BTW - you have to guess it wrong 3 times - the first time, they tell you to get lost, second time, they beat you up, third time, they beat you up, take your money, and half your experience. You can't do this after you have earned your commission, for the obvious reason that they bolt the doors and batten down the hatches as soon as they see you coming
                          "There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
                          - Napoleon Bonaparte

                          Visit the Tradewars 2002 Forum

                          Comment


                          • #14
                            Actually it's more than three times. You can go three or four times before they beat you up the first time. And the FIRST time they beat you up, they take half your money. The second time they take ALL your money plus half your XP. So make sure you bank all the cash you have (or citadel it if it's too much, or just SPEND it first).

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                            • #15
                              Originally posted by Xentropy
                              Actually it's more than three times. You can go three or four times before they beat you up the first time. And the FIRST time they beat you up, they take half your money. The second time they take ALL your money plus half your XP. So make sure you bank all the cash you have (or citadel it if it's too much, or just SPEND it first).
                              ^
                              |
                              |
                              I guess he speaks from experience
                              "There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
                              - Napoleon Bonaparte

                              Visit the Tradewars 2002 Forum

                              Comment

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