The War of the Worlds: Return of Apolyton game has started!
Visit the server site at http://www.waroftheworlds.ath.cx for a java client to connect to the game.
The practice game has been re-banged and will continue to run alongside the WotW game as a place for people to try new strategies and practice their skills. It is set to unlimited turns.
Please register in the pre-registration thread
To get detailed settings for the game, press "*" at the main menu after selecting a game but before logging in.
3 Rules:
Newbie Friendly Rule: Please, please do not attack players that have little to no experience playing Trade Wars. It's hard enough to get people to try the game, without them getting *SD* the first time they log on. If you see someone new doing something really really dumb, tell them how they can do better, and thereby improve the quality of our game. Try to pick on people your own size as much as possible. We all win if the game improves the TW community we have here. Traditionally, Apolytoners have towed new players into fedspace rather than destroying them should they find them logged off and defenseless in a corner of the galaxy.
Corporation Rule:If you join a corp, you must stay corped for the duration of the game. Backstabbing is not allowed. Leaving your mixed corp before extern to avoid losing experience is not allowed. Leaving your corp so someone can attack you for alignment isn't allowed.
Exploits / Cheating Rule:It's come to my attention that there are several exploits in the game circulating around the net - for the record, exploitative behaviour that capitalizes on some of the bugs on the engine will certainly not be tolerated. You'll know if you're doing it, I'll know if you're doing it; if you don't know what I'm talking about don't ask.
General Settings:
4000 Sectors
1000 Turns
Ferrengi Enabled
Photons: multiple fire enabled, wave duration of 10, standard cost, disabled for the first 5 days of play.
Planetary Trade: 75%
Rob/Steal Factor: 60%
Busts Clear: Every 5 days
Port Regen: 25% per day, maximum 100% per visit
Maximum 5 Planets per Sector
Maximum 5 Traders per Corp
Startup Settings:
Merchant Cruiser, 20 holds, 10,000 credits, 100 fighters.
Visit the server site at http://www.waroftheworlds.ath.cx for a java client to connect to the game.
The practice game has been re-banged and will continue to run alongside the WotW game as a place for people to try new strategies and practice their skills. It is set to unlimited turns.
Please register in the pre-registration thread
To get detailed settings for the game, press "*" at the main menu after selecting a game but before logging in.
3 Rules:
Newbie Friendly Rule: Please, please do not attack players that have little to no experience playing Trade Wars. It's hard enough to get people to try the game, without them getting *SD* the first time they log on. If you see someone new doing something really really dumb, tell them how they can do better, and thereby improve the quality of our game. Try to pick on people your own size as much as possible. We all win if the game improves the TW community we have here. Traditionally, Apolytoners have towed new players into fedspace rather than destroying them should they find them logged off and defenseless in a corner of the galaxy.
Corporation Rule:If you join a corp, you must stay corped for the duration of the game. Backstabbing is not allowed. Leaving your mixed corp before extern to avoid losing experience is not allowed. Leaving your corp so someone can attack you for alignment isn't allowed.
Exploits / Cheating Rule:It's come to my attention that there are several exploits in the game circulating around the net - for the record, exploitative behaviour that capitalizes on some of the bugs on the engine will certainly not be tolerated. You'll know if you're doing it, I'll know if you're doing it; if you don't know what I'm talking about don't ask.
General Settings:
4000 Sectors
1000 Turns
Ferrengi Enabled
Photons: multiple fire enabled, wave duration of 10, standard cost, disabled for the first 5 days of play.
Planetary Trade: 75%
Rob/Steal Factor: 60%
Busts Clear: Every 5 days
Port Regen: 25% per day, maximum 100% per visit
Maximum 5 Planets per Sector
Maximum 5 Traders per Corp
Startup Settings:
Merchant Cruiser, 20 holds, 10,000 credits, 100 fighters.
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