The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Lo malo es que los saquen a 2 dÃas de lanzar el juego! No es un comienzo muy promisorio o si?
The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.
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Es una señal de que el PTW es otra chapuza, que no ha sido suficientemente probado y que no han podido depurarlo porque "los de arriba" (IG, supongo) les metÃan prisa... una vez más
Estoy viendo algunos horrores sobre el PTW en los foros anglos.
Aquà va uno de ellos .....
PBEM Bug
Description of problem - When starting a PBEM game if the second player loads the save more than once, they can determine the location of the first player.
Steps to reproduce - Create a 2 player PBEM game and complete the turn of the first player and pick save and exit. Load up the save and you will be prompted to supply a password for player 2. Once this is complete you can do anything with the player 2 units but rather than click end turn just reload the save.
Observed result - When reloading the save a second time instead of going to the supply a password screen for the second player you go to the end turn screen of the first player revealing their location.
Expected result – The password screen should be displayed again. Revealing the location of any of the other players in a PBEM game will be game breaking.
This was done with v1.04
Y otro que dice : "...he tenido un crash en cuanto le dà al boton HOST ..."
Creo que va a pasar un buen rato antes de que podamos jugar en multi. Es escandaloso....
Cuanto le han pagado a los que han hecho los preview
para que no hablasen de estos problemas ? O es que ellos ya tenian el patch v2.45 ?
PBEM Bug
Description of problem - When starting a PBEM game if the second player loads the save more than once, they can determine the location of the first player.
Steps to reproduce - Create a 2 player PBEM game and complete the turn of the first player and pick save and exit. Load up the save and you will be prompted to supply a password for player 2. Once this is complete you can do anything with the player 2 units but rather than click end turn just reload the save.
Observed result - When reloading the save a second time instead of going to the supply a password screen for the second player you go to the end turn screen of the first player revealing their location.
Expected result – The password screen should be displayed again. Revealing the location of any of the other players in a PBEM game will be game breaking.
This was done with v1.04
BUAAAAAAAAAAAAAAAAAAAAAAAA !!!! Perdonad, no puedo evitarlo, snif !
My Civ3:PtW first impressions!!
I just got the game. As in, 30 minutes ago. Here are my first impressions.
The new intro movie i enjoyed MUCH more than the old one, i especially like the part where the rifleman are jumping over the low wall.
The new intro music, and menu theme, are MUCH better, IMO, even though it is just a somewhat remix version of the old music, i think it has a more modern, all around better vibe to it.
I started a single player game, as the Cartheginians, with all the new Civs, standard map. I didnt play it very long, as i wanted to try multiplayer. The new barbarian Ai is MUCH better IMO. They no longer go directly at the nearest opponent, they avoid attacking on mountains, etc, and sometimes walk right by you towards the weaker unit/s.
"Hannibal, is that a cartheginian hobo near Madrid?"
ALso, id like to mention, the graphics seem much more crisp. They arent completely over hauled, but the landscape, and especially resources, luxury resources seem much more 'in=place' now.
Now, onto MP... This is what ive been looking for... I read everythign here and at Apolyton, didnt believe everythign negative so decided to try myself...hoo boy...
First off, i have to mention the other players in the lobby. LOL! They were very very very pissed off. VERY!!! There is no lobby list, so i cannot see who else is even in the lobby, individual players have the ability to change the text to bold to italic to whatever, by themselves!! I could change it for everyone if i so wanted, this will be sure to anger a lot of people for times to come.
I attampted to join games. three times. I succeeded in one of these attempts. The rest made Civ3 crash. Mind you im on 56k. But this is happening to EVERYONE in the lobby. On my third attempt, i succeeded with some other players that were as aggravted as I by this point. We setup the rules, etc (the chat in game setup is laggy, btw) then proceeded to launch. The launch went through smoothly, i was happy!! Then the game loaded and i got the "Waiting for session to begin..." window. And we waited. And we waited. AND WE WAITED. Finally, we all decided, through the ingame chat, to just quit. The game would not load after 10 minutes (literally, 10 minutes).
Overall, im very happy with the single player improvements.... but Mp...oh god, this is very very bad.. when i say bad, i mean horrible. I cannot, even though i love firaxis and all theyre games, in good trust say this should have been released at this point. The MP is next to completely not workable.
I didnt have any install problems like some people are reporting, or any disc problems. Im running on Windows XP, and the 1.04f patch.
The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.
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