Jesus,
I of course already have your scenario. I was put off from using it as a resource though, first cos of the starting date. Second, the problem goes from having not enough towns in 500 BC to having too many! Lets face it: except for the area around Tartessos and along some coasts, most of Iberia didn't have towns. Celtic oppidiums and other hill forts, yes, towns, not many.
I don't know how much you know about Civ3, but one nice feature of it that I hope to use is that you can have "camps" for the barbarians, instead of actual towns. The barbarian hordes that otherwise pop up out of nowhere in Civ2 pop out of these in Civ3, and if you destroy them, you can push back the barbarian menace. So I hope to use that in my scenario, and thus I can (hopefully) draw a distinction between towns and things like hill forts.
So, out of the dozens of Iberian towns in your scenario, which were honest to God towns in 500 BC?
I of course already have your scenario. I was put off from using it as a resource though, first cos of the starting date. Second, the problem goes from having not enough towns in 500 BC to having too many! Lets face it: except for the area around Tartessos and along some coasts, most of Iberia didn't have towns. Celtic oppidiums and other hill forts, yes, towns, not many.
I don't know how much you know about Civ3, but one nice feature of it that I hope to use is that you can have "camps" for the barbarians, instead of actual towns. The barbarian hordes that otherwise pop up out of nowhere in Civ2 pop out of these in Civ3, and if you destroy them, you can push back the barbarian menace. So I hope to use that in my scenario, and thus I can (hopefully) draw a distinction between towns and things like hill forts.
So, out of the dozens of Iberian towns in your scenario, which were honest to God towns in 500 BC?
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