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  • #31
    I'm up for both. And HsFB might sign up as well.

    24hs seems reasonable as well.

    But, how does the PBEM dynamics work?

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    • #32
      I'm not sure how the pbem dynamics functions, as I've never played one of these games before now. Anybody have some experience? Cpoulos? Henrik?

      Also, just so everyone will know, the Long 19th Century's "neutrals," the yellow civ, starts out with many cities undefended. I don't know if this situation could be remedied by setting the difficulty level higher than the scenario's default, which is Prince. If we set it on King or higher, the empty yellow cities might not be a problem.

      I prefer to play the British or Prussians. Anything but the Russians.

      Salutations,
      Exile

      ------------------
      Lost in America
      "a freaking mastermind." --Stefu
      "or a very good liar." --Stefu
      Lost in America.
      "a freaking mastermind." --Stefu
      "or a very good liar." --Stefu
      "Jesus" avatars created by Mercator and Laszlo.

      Comment


      • #33
        The way I have played by e-mail is easy. Start the game in hot-seat mode. The first player should select the number of players and who gets what (I don't know the turn order in that scenario. I've never played it) as far as tribes are concerned. At the end of your turn (when the turn end is blinking), save the game, and then e-mail the save to whoever is next. As long as everyone has multi-player with the lastest patch, the save will work fine. I don't know if there another way to to do it, but I have played this way, and it works fine. We should have a gentilman's agreement not to look at any of the other player's city info, but such childish behavior shouldn't be a problem. If someone knows another way, post it and we will do that.

        ------------------
        All knowledge begins with the phrase: I don't know.
        [This message has been edited by cpoulos (edited March 21, 2001).]
        I believe Saddam because his position is backed up by logic and reason...David Floyd
        i'm an ignorant greek...MarkG

        Comment


        • #34
          Cpoulos,
          Thanks, that makes sense. You've got the scenario? I sent a copy to Henrik. Does everyone else have it? If you need a copy, email me & I'll send one. Or, you can get it from the ACS scenarios files. The players are-

          1.) Exile
          2.) Henrik
          3.) Hogfather
          4.) Cpoulos
          5.) HsFB

          Now all we need to do is figure out who takes what civ. My belief is that the scenario isn't balanced--some civs have a better position than others. Crowing about a victory as the French or British won't mean much. A victory as the Austrians or Prussians is something to brag about, however. The French civ seems to be the most powerful, because it's in Republic and everyone else is stuck in Monarchy, but it's surrounded by potential enemies, all seeking to even up the score by taking pieces out of Napoleon's empire. The starting civs are, in order of power;

          1.) French
          2.) British
          3.) Russians
          4.) Prussians
          5.) Austrians

          There are also the Turks and "Neutrals," but the Turks are fairly impotent and the Neutrals get gobbled up by incipient empire-builders pretty quickly after the start of the scenario. However, if anyone wants to come in to the game and take the Turks, I certainly have no objection.

          Waiting to start,
          Exile

          ------------------
          Lost in America
          "a freaking mastermind." --Stefu
          "or a very good liar." --Stefu
          Lost in America.
          "a freaking mastermind." --Stefu
          "or a very good liar." --Stefu
          "Jesus" avatars created by Mercator and Laszlo.

          Comment


          • #35
            Hogfather; JayBee and others (over on the other thread) are selecting a scenario to play. He has stated his preferences about not having too many cities to control. You and I, however, seem to like the idea of a Long 19th Century pbem scenario game. That is an attractive idea and I certainly have time enough for both JayBee's multiplayer game and a Long 19th Century game as well. Are you up for it? If so, we'll have to find at least 3 other players. We might be able to talk Snog and/or Cpoulos into it. That would leave us with 1 open spot.

            Snog, Cpoulos, are you interested?

            Anybody else?

            Post to this thread if you are, and we'll work out a starting date and some reasonable time limits. This scenario does have a lot of cities for most civs, but a 24 hour limit seems do-able.

            Salutations,
            Exile

            ------------------
            Lost in America
            "a freaking mastermind." --Stefu
            "or a very good liar." --Stefu
            Lost in America.
            "a freaking mastermind." --Stefu
            "or a very good liar." --Stefu
            "Jesus" avatars created by Mercator and Laszlo.

            Comment


            • #36
              quote:

              Originally posted by cpoulos on 03-21-2001 05:30 PM
              The way I have played by e-mail is easy. Start the game in hot-seat mode. The first player should select the number of players and who gets what (I don't know the turn order in that scenario. I've never played it) as far as tribes are concerned. At the end of your turn (when the turn end is blinking), save the game, and then e-mail the save to whoever is next. As long as everyone has multi-player with the lastest patch, the save will work fine. I don't know if there another way to to do it, but I have played this way, and it works fine. We should have a gentilman's agreement not to look at any of the other player's city info, but such childish behavior shouldn't be a problem. If someone knows another way, post it and we will do that.



              The game should not be in hotseat mode, you should save as a .net file. Otherwise strange things will happen.
              No Fighting here, this is the war room!

              Comment


              • #37
                quote:

                Originally posted by Henrik on 03-22-2001 02:35 AM
                The game should not be in hotseat mode, you should save as a .net file. Otherwise strange things will happen.

                This is not a clear method. Please explain ALL steps in your answer, Henrik. Assume that none of us know what you mean, (Because I sure do not) and please go step by step.


                ------------------
                All knowledge begins with the phrase: I don't know.
                I believe Saddam because his position is backed up by logic and reason...David Floyd
                i'm an ignorant greek...MarkG

                Comment


                • #38
                  Turn order has to be the same as the order of the civs you controll.
                  No Fighting here, this is the war room!

                  Comment


                  • #39
                    Sorry
                    Start up a regular multiplayer game, don't wait for any players to join, do your turn use the end turn order in the order menu, don't hit enter (to end turn) and save the game. Then send it to the next player, you could password protect your civ while playing your first turn to if you want to.
                    No Fighting here, this is the war room!

                    Comment


                    • #40
                      I think I understand. How does the turn order go? What I mean is, who goes first, second, ect, or does that matter? Your way sounds better, and I think we should use it.

                      ------------------
                      All knowledge begins with the phrase: I don't know.
                      I believe Saddam because his position is backed up by logic and reason...David Floyd
                      i'm an ignorant greek...MarkG

                      Comment

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