The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yo recuerdo haber leÃdo que hay que cortar las rutas comerciales de la ciudad para que se detengan los daños de la enfermedad, pero estoy nada seguro
Cortar las rutas? Hay que destruir las carreteras?
Civ4 Progressive Games ID: 0006 LA PAREJITA DE GOLPE - Premio Mejor Blog de Sevilla 2014.
Participando en: --- TOTALMENTE DESINTOXICADO Y REHABILITADO :P
Jugando con los Hunos el escenario "Fall of Rome" me apareció la plaga en el turno 12
Esto es lo que he encontrado en Apolyton sobre la plaga.
Originally posted by Merepatra
Gobi Bear (Ed Beach, the BreakAway Games producer of Conquests) posted the following on CivFanatics a while ago which explains a bit about how plague works and the editor settings for it.
Here is a quick explanation of the Plague in the Middle Ages scenario.
Start by looking at the "4 Middle Ages.BIQ" file in the editor and look at the Disasters! tab in the Scenario Properties dialog.
It lists:
"Earliest Start = 1346" ... means that the AVERAGE date it starts in 1346 AD (the historical date)
"Variance = 50" ... as explained in the editor online help, this is a measure of how variable the actual chosen start date is from 1346 AD.
"Duration = 50" ... number of years plague will remain active ACROSS THE ENTIRE MAP (affecting all Civs) once it starts
"Strength = 100" ... the Black Death in the Middle Ages scenario is set to be the strongest possible type of plague
"Grace Period = 100" ... normally minimum number of years between plagues, but it is irrelevant in this case due to the next entry
"Max Occurrences = 1" ... plague will never come back after its 50 year-run in this scenario.
Plague affects both units in cities and the population of cities.
It affects all players at the same time.
As I recall, the chance of a city contracting plague is determined by the level of trade going on in that city (harbors, resources, etc.), the size of the city, the strength of the plague, and whether or not there are walls (walls increase the chance of plague).
Once a city has contracted plague, all you can do is wait it out (and move out the military units if possible).
Civ4 Progressive Games ID: 0006 LA PAREJITA DE GOLPE - Premio Mejor Blog de Sevilla 2014.
Participando en: --- TOTALMENTE DESINTOXICADO Y REHABILITADO :P
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