Okay, I finally broke down to start a MOD job on 'poly. The thinking behind this NES is to bring storytelling back to Never Ending Stories. Let me say now, however, the purpose of this NES IS to win.
So how does making it a game bring storytelling back to Never Ending Stories?
Well, in this game you gain story points (SP) for the following things.
1. Best post of the week. (basically, whichever post I like the most will get 2 SP)
2. Funniest post of the week. (self explanitory, 1 SP)
3. Best diplomacy post of the week. (If an alliance is hammered out with one side being exceptionally eloquent, that side will get 1 SP)
4. If one nation completely destroys another nation, they will earn the SP of the destroyed nation, as well as the SP of the allied Nations.
5. Other points will be given as well, those are just the guaranteed ones (as long as relevant posts are made at least.)
SP may be exchanged for the following:
-No Misfortune 10 SP (basically, no matter what you do, your economy is prosperous and your people love you for 7 days, be forewarned however, if you do not restore things to acceptable levels before time expires, you will get a civil war, or defection to another nation.)
-Upgraded Army/Navy 2 SP (Raises the size of military that your nation will support for an extended period.)
-New Weapon 2 SP (Allows you to create a UU which is better than the standardized unit of that type (Land, sea, etc.)
-Be Creative (come up with something I like, you may just get it.)
This NES will have a news update at the end of the week with the SP distribution post. This will include internal and external News for each nation to best level the playing field.
If you don't like the effect the News update has had on your nation, you may use SP to allieviate the problem, amount will be determined by severity.
The year is 1900, every day is one year.
After picking your country, you must post at least a paragraph describing how it got in the position it is in (i.e. What happened to cause the North African Union?) These will earn your initial SP.
Listed Army and Navy sizes are the maximum the population will currently support, to enlarge, you must earn SP.
How do I win? You may ask, well, for me to declare a victor, an individual nation can:
-Conquer the World without killing the NES (VERY HARD)
-Earn 100 SP. (Moderate)
-Conquer 1/2 the world through diplomacy ONLY.
Alliances can also win, they must do the following:
-Conquer the World using only diplomacy. (VERY HARD)
-Beat all other nations into submission (Easy sounding, but representative governments beware)
-Earn 200 SP among alliance members. (Easiest route by far)
Additional Rules, should they be needed, will be added here.
The Nations of Clash of Empires:
The United States of America (cyan)
Ruler: Prince Jason
Current SP: 6
Army Size: Medium
Navy Size: Large
Air Force: (no planes untill 1915)
Space: N/A
Economy: World Leading / Free
The Latin American Republic (purple)
Ruler:SKILORD
Current SP: 6
Army Size: Large
Navy Size: Small
Air Force: (no planes untill 1915)
Space: N/A
Economy: Stable / Free
The Empire of Denmarck (red)
Ruler:Gustav Jorgensen (Giovanni Wine)
Current SP: 5
Army Size: Large
Navy Size: Huge
Air Force: (no planes untill 1915)
Space: N/A
Economy: Prosperous / Free
The British Empire (orange)
Ruler:Cinna
Current SP: 0
Army Size: Medium-Large
Navy Size: Largest in the World
Air Force: (no planes untill 1915)
Space: N/A
Economy: Recession / Free
Greater German Reich (green)
Ruler:Sheep
Current SP: 5
Army Size: Gigantic (causing economic strain)
Navy Size: Medium
Air Force: (no planes untill 1915)
Space: N/A
Economy: Recession / Controlled
North African Union (yellow)
Ruler:???
Current SP: 0
Army Size: Huge (bloodthirsty)
Navy Size: Small
Air Force: (no planes untill 1915)
Space: N/A
Economy: Depression / Free
Russian Federation (brown)
Ruler:???
Current SP: 0
Army Size: Largest in the World
Navy Size: Medium
Air Force: (no planes untill 1915)
Space: N/A
Economy: Failing / Controlled
Empire of Mohammed (pink)
Ruler:???
Current SP: 0
Army Size: Medium
Navy Size: Large
Air Force: (no planes untill 1915)
Space: N/A
Economy: Growing / Controlled
Imperial China (maroon)
Ruler:Methril
Current SP: 0
Army Size: Gigantic
Navy Size: Small
Air Force: (no planes untill 1915)
Space: N/A
Economy: Controlled / Stable
We start at 5 players, I am not taking a country, but will do diplo for NPCs If we get more players than countries, the extra will go to democratic nations, who must then come up with a democratic way to run the country, good luck people.
So how does making it a game bring storytelling back to Never Ending Stories?
Well, in this game you gain story points (SP) for the following things.
1. Best post of the week. (basically, whichever post I like the most will get 2 SP)
2. Funniest post of the week. (self explanitory, 1 SP)
3. Best diplomacy post of the week. (If an alliance is hammered out with one side being exceptionally eloquent, that side will get 1 SP)
4. If one nation completely destroys another nation, they will earn the SP of the destroyed nation, as well as the SP of the allied Nations.
5. Other points will be given as well, those are just the guaranteed ones (as long as relevant posts are made at least.)
SP may be exchanged for the following:
-No Misfortune 10 SP (basically, no matter what you do, your economy is prosperous and your people love you for 7 days, be forewarned however, if you do not restore things to acceptable levels before time expires, you will get a civil war, or defection to another nation.)
-Upgraded Army/Navy 2 SP (Raises the size of military that your nation will support for an extended period.)
-New Weapon 2 SP (Allows you to create a UU which is better than the standardized unit of that type (Land, sea, etc.)
-Be Creative (come up with something I like, you may just get it.)
This NES will have a news update at the end of the week with the SP distribution post. This will include internal and external News for each nation to best level the playing field.
If you don't like the effect the News update has had on your nation, you may use SP to allieviate the problem, amount will be determined by severity.
The year is 1900, every day is one year.
After picking your country, you must post at least a paragraph describing how it got in the position it is in (i.e. What happened to cause the North African Union?) These will earn your initial SP.
Listed Army and Navy sizes are the maximum the population will currently support, to enlarge, you must earn SP.
How do I win? You may ask, well, for me to declare a victor, an individual nation can:
-Conquer the World without killing the NES (VERY HARD)
-Earn 100 SP. (Moderate)
-Conquer 1/2 the world through diplomacy ONLY.
Alliances can also win, they must do the following:
-Conquer the World using only diplomacy. (VERY HARD)
-Beat all other nations into submission (Easy sounding, but representative governments beware)
-Earn 200 SP among alliance members. (Easiest route by far)
Additional Rules, should they be needed, will be added here.
The Nations of Clash of Empires:
The United States of America (cyan)
Ruler: Prince Jason
Current SP: 6
Army Size: Medium
Navy Size: Large
Air Force: (no planes untill 1915)
Space: N/A
Economy: World Leading / Free
The Latin American Republic (purple)
Ruler:SKILORD
Current SP: 6
Army Size: Large
Navy Size: Small
Air Force: (no planes untill 1915)
Space: N/A
Economy: Stable / Free
The Empire of Denmarck (red)
Ruler:Gustav Jorgensen (Giovanni Wine)
Current SP: 5
Army Size: Large
Navy Size: Huge
Air Force: (no planes untill 1915)
Space: N/A
Economy: Prosperous / Free
The British Empire (orange)
Ruler:Cinna
Current SP: 0
Army Size: Medium-Large
Navy Size: Largest in the World
Air Force: (no planes untill 1915)
Space: N/A
Economy: Recession / Free
Greater German Reich (green)
Ruler:Sheep
Current SP: 5
Army Size: Gigantic (causing economic strain)
Navy Size: Medium
Air Force: (no planes untill 1915)
Space: N/A
Economy: Recession / Controlled
North African Union (yellow)
Ruler:???
Current SP: 0
Army Size: Huge (bloodthirsty)
Navy Size: Small
Air Force: (no planes untill 1915)
Space: N/A
Economy: Depression / Free
Russian Federation (brown)
Ruler:???
Current SP: 0
Army Size: Largest in the World
Navy Size: Medium
Air Force: (no planes untill 1915)
Space: N/A
Economy: Failing / Controlled
Empire of Mohammed (pink)
Ruler:???
Current SP: 0
Army Size: Medium
Navy Size: Large
Air Force: (no planes untill 1915)
Space: N/A
Economy: Growing / Controlled
Imperial China (maroon)
Ruler:Methril
Current SP: 0
Army Size: Gigantic
Navy Size: Small
Air Force: (no planes untill 1915)
Space: N/A
Economy: Controlled / Stable
We start at 5 players, I am not taking a country, but will do diplo for NPCs If we get more players than countries, the extra will go to democratic nations, who must then come up with a democratic way to run the country, good luck people.
Comment