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staznes Apolyton II: The Current World

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  • staznes Apolyton II: The Current World

    Hello and welcome to my second Apolyton staznes, The Current World! It has ideas based from Jasons Wargame, stjnes4, and several other small tidbits thrown in.

    The premise of this NES is simple. It is shortly after the American-led war on Afghanistan. Kim Jong Il is arming North Korea with nuclear weapons, and Saddam Hussein is being accused of possessing biological and chemical weapons.

    This is our current times (give or take a few months )

    Also remember, this is a work in progress so changes may be made.

    Your template will be provided by me when you choose your nation.

    Sample Template
    Nation
    Ruler Name
    Government: Democracy
    Economy: (1-30)
    Army: 1,000,000 (numbers based on RL manpower)
    Army Tech: high-tech Middle Modern Age
    Navy: large
    Navy Tech: high-tech Middle Modern Age
    Air Force: large
    Air Force Tech: high-tech Middle Modern Age
    Internation Disputes:
    Alliances:

    Army

    The size of your army is based on the real world facts, but you can gear your army more towards actual infantry or tanks, etc if your wish. To raise your army you must say it in your orders. It costs 4 economy normally. I will decide how long it takes to increase the size, and will inform you.

    You may also create different battalions for provinces far away, and missions. Plus, you could also splinter the regualar army into a piece you want.

    Seperate Battalions cost up to 7 economies.

    Army Tech

    This can prove to be the deciding factor in a battle with barely superior numbers. Your tech level on the army front determines your UU's and how well your army fights.

    You can research things, just ask me first and ill approve of dissaprove. Raising your tech costs on an average of 6 economies.

    Navy

    This is showed by levels, but might soon be changed to individual units. It is needed to create blockades and too transport armies across bodies of water. Raising the Navy is usually about 4 economies.

    Navies can move 7 squares a turn.

    Air Force Levels and Tech

    Much like the navy, also soon might be changed. Critical too any operation. To raise the air force costs 5 economies.

    You can run bombing missions, recon missions, or simple air superiority.

    Bombing Missions

    Use these to soften your enemys army up, them move in.

    Recon

    Use this too scout your enemys defenses and give you an attacking bonus.

    Air Superiority

    Knock the opposing air force our of the sky with this mission!

    Surgical Strike

    Strikes certain targets, like palaces, or factories. Good for crippling enemys economy

    Economy

    Uses numbers, might add more later. Use your numbers wisely!

    Increasing the economy depends on how low it is , and several other factors.

    Wars

    Since this is the current world, in democracies and republics it is necessary to gain a majority opinion in favor of war. Long length, casualties, and other things can lower opinion in favor. Also, you might want NPC's too have the ok as well.

    Wars should be planned out for better results.

    Depotisms do not need to worry about this.

    After an invasion, a garrison is usually necessary to maintain order.

    Governments

    Democracy-Republic: Econonomy can floruish to maximum levels, but you must get majority opinion on wars to get best effects. Your people are my loyal to you as well.

    Despotisms: Economy is stuck at 14. You do not have to gain any support to wage war, but NPC democracies like you less.

    Communism: Public support of wars is unnecessary. Economy can rise to 15. Red police can also be used to quell the populace, but dont expect them too like it.

    Trade

    This i still cant figure out, any help would be greatly appreaciated.

    Spying and Espionage

    To spy or espionage, you must build the facilites for it. They usually coast around 10 economies.

    Assisanation

    Throws nation into chaos until replacement is found. More effective on despots and communists. A nation in chaos is easily invaded, and can also split into civil war.

    This mission is expensive at 7 economies and can backfire. Your reputation among NPC's will drop if you are caught.

    Counter Espionage

    Costs 1 economy a turn and gives you a 20% to thwart spy missions.

    Sabotage

    Lowers nations economy by 3 to 5 levels, and hurts his factory base. Cost of the operation is 3 economies.

    Incite Rebellion/Coup

    Creates civil wars, and rebellions. Best used in poor nations, unloyal nations, or depotisms. Costs a whopping 9 economies.

    Recon on Land

    Secretly scouts enemys territory, allowing for a attacking bonus. Cost is 2 economies.

    Nukes and other WMD's

    While very destructive, WMD's can turn people against you if used too much without provocation.

    Nukes

    Hurts a wide radius of land and causes panic. Decreases economy by 10 in the nation, and make it necessary to clean the radiation up.

    They cost about 7 economies a piece, but if used can make NPC's think very badly about you.

    SDI

    Is a very long project. It costs 40 economies usually, sometimes bigger or smaller due to the land size, and can be payed on steadily. It lowes the likliness of a strike by 50% in the area its built on.

    Bio and Chemical

    Best used in large amounts. Bio is harder to get, but chemical is much easier.

    Causes panic, but not as much as nukes. Lowers economy from anywhere between 3-8, but is higher in hevy populated areas.

    Bio Hazard Teams

    Depending on how many Bio Centers you have, and where, these teams will minimize the attack as well as they can. Without any, the effects of an attack can become much worse.

    1 center costs about 5 economies and covers a radius the size of Texas.

    Notes

    Some alliances are pre-set (Nato for instance)

    The UN isnt existant, unless you want it too be. If i see a majority of people wanting it ill make a thread on it.

    Secret diplomacy and orders are ofcourse allowed.

    Government attributes will be posted soon.

    Governments can change, but republics and democracies might resist it.

    NPC's do diplomacy and are as active as i see fit for them. They will conduct war and other things.

    REMEMBER, THIS IS A WORK IN PROGRESS, HAVE FUN WITH IT! I WILL TRY TO UPDATE EVERY 3-4 DAYS!!
    Last edited by Methril; July 31, 2003, 07:55.

  • #2

    Comment


    • #3
      Nations List

      Andorra
      Bermuda- Finnmaster
      Bhutan
      Burundi
      Cape Verde
      Equatorial Guinea
      Eritrea
      Greenland
      Papal State- Jamski
      Kiribati
      Maldives
      Malta
      Marshall Islands
      Mauritius
      Micronesia, Federated States of
      Moldova
      Monaco
      Monserrat
      Nauru
      Nepal
      Palau
      Reunion
      Saint Kitts and Nevis
      Saint Lucia
      Saint Vincent & the Grenadines
      Samoa
      San Marino
      São Tomé & Príncipe
      Solomon Islands
      Togo
      Tonga
      Trinidad & Tobago
      Turkmenistan
      Tuvalu
      Uganda
      Vanuatu
      Western Sahara
      Afghanistan
      Albania
      Angola
      Armenia
      Azerbaijan
      Bahamas, The
      Bahrain
      Bangladesh
      Benin
      Bolivia
      Bosnia and Herzegovina
      Botswana
      Brunei
      Bulgaria
      Burkina Faso
      Burma
      Cambodia
      Cameroon
      Central Africa Republic
      Chad
      Chile
      Comoros
      Congo, Democratic Republic of
      Congo, Republic of
      Costa Rica
      Côte d'Ivoire
      Cyprus
      Djibouti
      Dominica
      El Salvador
      Ethiopia
      Fiji
      Gabon
      Gambia, The
      Georgia
      Ghana
      Grenada
      Guadeloupe
      Guinea
      Guinea-Bissau
      Guyana
      Haiti
      Honduras
      Jordan
      Kazakhstan
      Kyrgyzstan
      Laos
      Latvia
      Lebanon
      Liberia
      Liechtenstein
      Lithuania
      Luxembourg
      Macedonia, FYOM
      Madagascar
      Malawi
      Mali
      Mauritania
      Mongolia
      Morocco
      Mozambique
      Nicaragua
      Niger
      Oman
      Panama
      Papua New Guinea
      Paraguay
      Peru
      Philippines
      Puerto Rico
      Qatar
      Rwanda
      Senegal
      Seychelles
      Sierra Leone
      Slovakia
      Slovenia
      Somalia
      Sri Lanka
      Suriname
      Swaziland
      Tajikistan
      Tanzania
      Uruguay
      Uzbekistan
      Venezuela
      Vietnam
      Yemen
      Yugoslavia
      Zambia
      Zimbabwe
      Algeria
      Belarus
      Colombia
      Croatia
      Cuba
      Ecuador
      Hungary
      Iceland
      Jamaica
      Kenya
      Korea, North
      Libya
      Malaysia
      New Zealand
      Nigeria
      Romania
      Singapore
      Sudan
      Syria
      Thailand
      Tunisia
      Austria
      Belgium
      Czech Republic
      Denmark
      Egypt- Voltaire
      Finland
      Greece
      Indonesia- Cinna
      Iran- Foolish_Icarus
      Iraq
      Ireland
      Kuwait
      Mexico
      Netherlands
      Norway
      Portugal
      Saudi Arabia
      Switzerland
      Taiwan
      Ukraine
      United Arab Emirates
      Argentina
      Australia- Vev
      Brazil- Sheep
      Britain
      Canada
      China- Jack_www
      India
      Italy
      Israel
      France
      Germany- Specialist
      Japan
      Korea, South
      Pakistan
      Poland
      USSR- emu
      South Africa
      Spain
      Sweden
      Turkey
      United States- Comrade Tassadar
      Palestine- Naervod

      Bermuda
      Rules: / Finnmaster
      Government: Democracy-Republic
      Economy: 20
      Army: 100 man police force
      Army Tech: high-tech Middle Modern Age
      Navy: 2 fishing boats
      Navy Tech: high-tech Middle Modern Age
      Air Force: none
      Air Force Tech:
      Nukes: 0
      Bio & chem:0
      Spy Capabilities: no
      Internation Disputes:
      Alliances:

      Nation: Russian Federation
      Ruler: Vladimir Putin/ emu
      Government: Democracy-Republic
      Economy: 14
      Army: 1,000,000
      Army Tech: high tech tech Middle Modern Age
      Navy: 187 ships, 1 carrier
      Navy Tech: aging tech Middle Modern Age
      Air Force: large
      Air Force Tech: aging tech Middle Modern Age
      Nukes: 1
      Bio & Chem: 4 missiles
      Spy Capabilites: yes
      International Disputes: Russia continues to reject signing and ratifying the joint December 1996 technical border agreement with Estonia; the Russian Duma refuses to ratify boundary treaties signed with Latvia and Lithuania; boundary with Georgia has been largely delimited, but not demarcated; several small, strategic segments remain in dispute; islands of Etorofu, Kunashiri, and Shikotan, and the Habomai group occupied by the Soviet Union in 1945, now administered by Russia, claimed by Japan; war with Chechy rebels
      Alliances:

      Indonesia
      Ruler Name: President Megawati Sukarnoputri / Cinna
      Government: Republic
      Economy: 12
      Army: 290,000 men
      Army Tech: aging tech Middle Modern Age
      Navy: 22 ships, 0 carriers
      Navy Tech: aging tech Middle Modern Age
      Air Force: medium
      Air Force Tech: aging tech Middle Modern Age
      Nukes: none yet
      Bio & chem: none yet
      Spy Capabilities: none yet
      International Disputes:
      Alliances:

      Nation : Papal State
      Ruler Name: His Serene Holyness Pope Jamski the First
      Government: Elected Sacred Representative of God on Earth
      Economy: 12
      Army: 100,000 men
      Army Tech: high tech middle modern age
      Navy: 5 ships, 1 carrier
      Navy Tech: high tech Middle Modern Age
      Air Force: none really
      Air Force Tech: high-tech Middle Modern Age
      Internation Disputes: VERY respected, even in some muslim countries
      Alliances: League of Catholic Nations

      Nation: People's Republic of China
      Ruler Name: (not sure about this one)/ Jack_www
      Government: Comunism
      Economy: 15
      Army: 800,000 men
      Army Tech: high tech Middle Modern Age
      Navy: 219 ships
      Navy Tech: aging tech Middle Modern Age
      Air Force: large
      Air Force Tech: high-tech Middle Modern Age
      Internation Disputes:
      Alliances:

      Nation: Australia
      Ruler Name: Prime Minister John Winston Howard/ Vev
      Government: Islamic Republic
      Economy: 7
      Army: 40,000 men
      Army Tech: high tech middle modern age
      Navy: 14 ships, 0 carriers
      Navy Tech: high tech Middle Modern Age
      Air Force: small
      Air Force Tech: high-tech Middle Modern Age
      Internation Disputes: Australia-East Timor-Indonesia are working to resolve maritime boundary and sharing of seabed resources in "Timor Gap"; Australia asserts a territorial claim to Antarctica and to its continental shelf
      Alliances:

      Islamic Republic of Iran
      Head of State and Government: Mohammed Khatami/ foolish_icarus
      Government: Islamic Republic
      Economy: 12
      Army: 435,000 active troops
      Army Tech: aging tech Middle Modern Age
      Navy: 16 ships, 0 carriers
      Navy Tech: aging tech Middle Modern Age
      Air Force: medium
      Air Force Tech: aging tech Middle Modern Age
      Internation Disputes: Emnity, occasional hostilities with Iraq, US has sanctions on us, clashes between hardline Islamists and reformers, problems with Kurds
      Alliances:

      Nation: Palestinian Authority
      Ruler Name: Yasser Arafat (naervod)
      Government: Democracy
      Economy: 6
      Army: 35,000 armed security police
      Army Tech: aging Middle Modern Age
      Navy: none
      Navy Tech: aging Middle Modern Age
      Air Force: small
      Air Force Tech: aging Middle Modern Age
      International Disputes:
      Alliances: None

      Nation: United States of America
      Ruler Name: President Tassador
      Government: Democracy
      Economy: 12
      Army: 900,000 men
      Army Tech: high-tech Middle Modern Age
      Navy: 201 ships, 17 carriers
      Navy Tech: high tech Middle Modern Age
      Air Force: superpower
      Air Force Tech: high tech Middle Modern Age
      International Disputes:
      Alliances: None
      Last edited by Methril; September 8, 2003, 07:51.

      Comment


      • #4
        Re: staznes Apolyton II: The Current World

        Nation: USA
        Ruler Name: Al Gore (finmaster)
        Government: Democracy
        Economy: uhmm.. 20?
        Army: 10,000,000 (I have no idea of USA's real manpower, change this if you feel like it)
        Army Tech: high-tech Middle Modern Age
        Navy: large
        Navy Tech: high-tech Middle Modern Age
        Air Force: enormous
        Air Force Tech: high-tech Middle Modern Age
        Internation Disputes:
        Alliances: USA is part of NATO which is a big organization.

        DIPLOMACY
        From USA
        To God:
        We want UN! We want UN!

        Comment


        • #5
          ok, i will set up your template

          Comment


          • #6
            Nation : russia
            u know whats his face
            Government: Democracy
            Economy: i dont know
            Army: 16 billion
            Army Tech: Futuristic
            Navy: large
            Navy Tech: high-tech Middle Modern Age
            Air Force: large
            Air Force Tech: high-tech Middle Modern Age
            Internation Disputes: everyone loves me
            Alliances: warsaw pact ????
            To Britain
            from Japan : If you do decide to be reasonable, could your soldiers in Japan please help me catch all these dammed mutant clones running around in Tokyo?
            alternate history nes
            Jamski

            Comment


            • #7
              u can change the stats if u want
              To Britain
              from Japan : If you do decide to be reasonable, could your soldiers in Japan please help me catch all these dammed mutant clones running around in Tokyo?
              alternate history nes
              Jamski

              Comment


              • #8
                Great Britain for me
                "Your a Mod not a God" - AnarchyRulz
                MOD of StJNES4, JNES: The War of the World
                JNESIV: Some Things Should Never Die

                Comment


                • #9
                  Azale -

                  You should put the number of carriers each nation has for a naval number stat, and something for Air force too, but I'm not sure what.
                  "Your a Mod not a God" - AnarchyRulz
                  MOD of StJNES4, JNES: The War of the World
                  JNESIV: Some Things Should Never Die

                  Comment


                  • #10
                    Where are you getting these numbers from, Azale? They are different on the CIA website...

                    Jason
                    "Your a Mod not a God" - AnarchyRulz
                    MOD of StJNES4, JNES: The War of the World
                    JNESIV: Some Things Should Never Die

                    Comment


                    • #11
                      the CIA website has total manpower, not actual mobilized forces. I am using this site for the army stats:



                      Oh,jason, thats a great idea! Could you help me with the stats?

                      Comment


                      • #12
                        Britain has 3 carriers
                        US has 14
                        Russia has 3

                        (Britain and US numbers taken from navy site, Russian numbers from an indepedent site)

                        You can do the aircraft, lol.

                        Jason
                        "Your a Mod not a God" - AnarchyRulz
                        MOD of StJNES4, JNES: The War of the World
                        JNESIV: Some Things Should Never Die

                        Comment


                        • #13
                          Nation : republic of Indonesia
                          ruler: me (duh!)
                          Government: Republic
                          Economy: 9-10
                          Army: a couple hundred thou
                          Army Tech: mildly modern
                          Navy: large
                          Navy Tech: modern
                          Air Force: medium
                          Air Force Tech: rather outdated
                          Internation Disputes: i think i'd run out of space. the aussies hate me, i know that!
                          Alliances: SEA alliance?

                          PS: UN UN UN!!!

                          Comment


                          • #14
                            Ok, i dont think Indonesia has any aircraft carriers, lol.
                            "Your a Mod not a God" - AnarchyRulz
                            MOD of StJNES4, JNES: The War of the World
                            JNESIV: Some Things Should Never Die

                            Comment


                            • #15
                              ok, all i need is 1 or 2 more people and we can start

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