A call for peace has gone out, and a unanimous decision amongst the remaining powers has ended things in a three way draw between Holland (17), Japan (17), France (14), with Russia (10) surviving the game as a non-participating member of the draw.
EOG statements welcomed and encouraged. I may make a few comments at the end, but as a GM I feel that the game is for the players to play however they wish. And there are always things behind the scenes that GMs are not privy to. So I'm interested in your thoughts, players past and present.
Anyway thanks to all for playing our first (to my knowledge) version of Colonial Diplomacy here at Apolyton, and a hearty well done to the victors!
<font size=1 face=Arial color=444444>[This message has been edited by RUFFHAUS 8 (edited May 12, 2001).]</font>
EOG statements welcomed and encouraged. I may make a few comments at the end, but as a GM I feel that the game is for the players to play however they wish. And there are always things behind the scenes that GMs are not privy to. So I'm interested in your thoughts, players past and present.
Anyway thanks to all for playing our first (to my knowledge) version of Colonial Diplomacy here at Apolyton, and a hearty well done to the victors!
<font size=1 face=Arial color=444444>[This message has been edited by RUFFHAUS 8 (edited May 12, 2001).]</font>
) My poor replacement had no idea as to what to do and unfortunately, although he made a great job considering the poor information he had, everything went wrong. My return saw that the gains into IndoChina were undone and the French were traversing the Southern Provinces and all the north was painted Green. The Dragon Emperor had a fit and started attacking nations at random after the fall of Peking.
) and I hope that someday we may fight on more even odds.
So later when Snowfire asked for help against Japan, I refused to help either side leading to a deadlocked situation. Eventually, I envisioned a three-way alliance. I don't know if I was the first to suggest it, but I was at least thinking about it before someone offered it. Once that alliance started, the game was simple... push West as fast as possible. The poor coordination of our enemies helped us.
Comment