In 334 BC, near the beginning of his campaign in Persia, Alexander and his army fought the battle of Granicus River. The Macedonian army soundly defeated the Persian army, but Alexander, fighting in the thick of things, was slain. So the Macedonian army, much like Xenophon’s 10 thousand 67 years before, had to fight their way, leaderless, out of Persia. This blow to both Macedon, now without a ruler, and an already weak Persia, gave strength to the independence movements within their territories. The Greek lands once again began bickering and sorting into alliances, and whole regions fought to escape Persian control.
It is now 325 BC. Progress will be 5 years/day unless otherwise noted
There follows a nation list and an explanation of the stats. If you would like a nation that is not listed, simply post stat recommendations and I will put your country on the map. If needed, additional maps will be posted.
Comprehensive Nation Simulator (CNS). Ancient Version.
military effectiveness (combination of training, equipment, leadership, ability to project force and respond quickly, etc. Measures whether your military is capable of defending on home front only or able to move long distances into adjacent areas.) : embarrassing, poor, average, good, exceptional
secret police : limited, basic, adequate, professional, extensive, ubiquitous, [strength of spies, intelligence gathering, assassinations, etc.]
Common living conditions (how well the average person lives, includes social infrastructure such as universities, public utilities, availability of goods and consumer items) : Abysmal, Squalid, Poor, Average, Good, Very Good, Exceptional
Military levels :
None, Infinitesimal, Tiny, Small, Medium, Large, Very Large, Huge, Enormous, Outrageous
Economy (Average commercial health) :
Primitive, Backwards, Poor, Struggling, Average, Good, Thriving, Exceptional, Glorious, Awe Inspiring
Discontent (Amount of unhappiness, different forms of governments can handle different amounts of unhappiness, and it will be manifested in different ways) :
Insignificant, Minor, Some, Significant, Worrisome, Open Revolt
Tech Level :
Just to generally keep track of how advanced things are, projects, don’t need to be too specific, e.g. “The Bloatian peoples have no knowledge of metallurgy, mathematics, stonecutting, or literature, but are the best stick carvers in the world. They ride into battle on pigs.”
Empire Rating (This is on an absolute scale, so small countries will only be able to have moderate ratings. This includes physical infrastructure, such as roads, mines, engineers, barracks, armories, dockyars, NOT to be confused with social infrastructure, which is covered in Common Living conditions ) :
primitive, scattered, inadequate, limited, varied, sufficient, plentiful, extensive, burgeoning, awesome
Government/Society :
Blurb, e.g. “Absolute despotism enforced by a merciless secret police force. Despite this, the population is annoyingly upbeat and optimistic” etc. Can also include miscellaneous information, such as social mobility, etc., whatever you feel needs to be noted.
It is now 325 BC. Progress will be 5 years/day unless otherwise noted
There follows a nation list and an explanation of the stats. If you would like a nation that is not listed, simply post stat recommendations and I will put your country on the map. If needed, additional maps will be posted.
Comprehensive Nation Simulator (CNS). Ancient Version.
military effectiveness (combination of training, equipment, leadership, ability to project force and respond quickly, etc. Measures whether your military is capable of defending on home front only or able to move long distances into adjacent areas.) : embarrassing, poor, average, good, exceptional
secret police : limited, basic, adequate, professional, extensive, ubiquitous, [strength of spies, intelligence gathering, assassinations, etc.]
Common living conditions (how well the average person lives, includes social infrastructure such as universities, public utilities, availability of goods and consumer items) : Abysmal, Squalid, Poor, Average, Good, Very Good, Exceptional
Military levels :
None, Infinitesimal, Tiny, Small, Medium, Large, Very Large, Huge, Enormous, Outrageous
Economy (Average commercial health) :
Primitive, Backwards, Poor, Struggling, Average, Good, Thriving, Exceptional, Glorious, Awe Inspiring
Discontent (Amount of unhappiness, different forms of governments can handle different amounts of unhappiness, and it will be manifested in different ways) :
Insignificant, Minor, Some, Significant, Worrisome, Open Revolt
Tech Level :
Just to generally keep track of how advanced things are, projects, don’t need to be too specific, e.g. “The Bloatian peoples have no knowledge of metallurgy, mathematics, stonecutting, or literature, but are the best stick carvers in the world. They ride into battle on pigs.”
Empire Rating (This is on an absolute scale, so small countries will only be able to have moderate ratings. This includes physical infrastructure, such as roads, mines, engineers, barracks, armories, dockyars, NOT to be confused with social infrastructure, which is covered in Common Living conditions ) :
primitive, scattered, inadequate, limited, varied, sufficient, plentiful, extensive, burgeoning, awesome
Government/Society :
Blurb, e.g. “Absolute despotism enforced by a merciless secret police force. Despite this, the population is annoyingly upbeat and optimistic” etc. Can also include miscellaneous information, such as social mobility, etc., whatever you feel needs to be noted.
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