You've all read the official announcement and know that the current management of the SPDT has decided, almost unilaterally, that it can't keep on advancing the project. At the same time, I can see that many of those who are still active in this forum still believe in a positive future for the game. And those people are being put down by the management. Isn't this a paradoxical situation? What, in your opinion, is a project's leader supposed to do at the sight of setbacks and slowdowns? Dismiss those who would like to go on and destroy the project itself? What is a self-destructive project good for?
* ari decides that that's enough rhetorics and skips straight to the point of the post *
I have an offer to the Stella Polaris project's members. Although I have never had a part in this project before, I believe I can be of help. The two things that the project seems to need most right now are a coordinator who can get the project back on track and coders who are able and willing to get the actual game part going.
I can, hopefully, give you both.
First, the management. I have plans for the coordination of most of the branches of the project. I know a thing or two about the workings of open-source projects from following a couple of mailing lists and reading a couple of books and essays (for example: Just For Fun, the Cathedral and the Bazaar), and although my knowledge is mostly theoretical it might prove useful. I do not want to take over the project for a long time - I lack the design skill for keeping anything like Stella Polaris up in the long run. All I intend to do is to is to help in restoring enough faith in this project until someone with more experience and skill takes over, and to help in making sure that what is built now will be useful in the future.
Note that I do not actually want to manage this project; if somebody else wants to take over right now and is more skilled than me, I will be more than glad to see the project managed by him or her. Just as long as there is somebody to revive it.
Second, the coders. I'm a member of the Gentoo Linux user community which you can find at http://forums.gentoo.org . Just a rather short time ago there was an initiative for showing that open-source is a viable development platform for creating computer games. I do not actually know what they are doing right at the moment, but I can tell that there were people there who both want to work on an open-source game and have the coding skills that the project needs. I have not mentioned this project there yet because of several reasons; Most importantly, by the time I noticed the existence of this chance, the spirit of "death is looming over this project and we can't do a thing about it" was already way too prevalent. Being that I use Gentoo and seem to be generally accepted as a member of the community, my word would quite probably weigh more there than the word of some random project member.
So, if you guys agree with me and Rasbelin is willing to hand over the keys to the house, so to say, we'll be putting out the first release ASAP (if everything goes well, it will be ready on Monday). No, it will probably not have any code except for Map Builder - however, it will be a package that people can download, and it will be a coherent whole. It will be a single base to build on, and it will show that you (unfortunately I can't say "we" because I haven't took part in this project before) have built a lot already. After that, building the game itself will just be a logical continuation of the same thing.
BTW, as a final note... I've seen many people dissing Rasbelin just for this one choice. Please don't. He's done a lot more for the project than most, perhaps every one, of you (he's definitely done a lot more than me!). Without him, Stella Polaris would perhaps not be even nearly this far - it might have failed simply due to Blake's disappearance. Nobody is perfect. It's just that this particular mistake is of the sort that would warrant replacing him even if he had brought the project ten times further*. Heck, I'll be the first in line to bring him back as the PR manager of the project - he's pretty damn good at that.
OK... let the heated discussions begin...
* note that if somebody even thinks of saying that Rasbelin hasn't brought the project further at all at this point, I'll see to it personally that that person is tarred, feathered, crushed under the weight of ten million living pilot whales and made fun of by me until his or her life is Hell on Earth.
* ari decides that that's enough rhetorics and skips straight to the point of the post *
I have an offer to the Stella Polaris project's members. Although I have never had a part in this project before, I believe I can be of help. The two things that the project seems to need most right now are a coordinator who can get the project back on track and coders who are able and willing to get the actual game part going.
I can, hopefully, give you both.
First, the management. I have plans for the coordination of most of the branches of the project. I know a thing or two about the workings of open-source projects from following a couple of mailing lists and reading a couple of books and essays (for example: Just For Fun, the Cathedral and the Bazaar), and although my knowledge is mostly theoretical it might prove useful. I do not want to take over the project for a long time - I lack the design skill for keeping anything like Stella Polaris up in the long run. All I intend to do is to is to help in restoring enough faith in this project until someone with more experience and skill takes over, and to help in making sure that what is built now will be useful in the future.
Note that I do not actually want to manage this project; if somebody else wants to take over right now and is more skilled than me, I will be more than glad to see the project managed by him or her. Just as long as there is somebody to revive it.
Second, the coders. I'm a member of the Gentoo Linux user community which you can find at http://forums.gentoo.org . Just a rather short time ago there was an initiative for showing that open-source is a viable development platform for creating computer games. I do not actually know what they are doing right at the moment, but I can tell that there were people there who both want to work on an open-source game and have the coding skills that the project needs. I have not mentioned this project there yet because of several reasons; Most importantly, by the time I noticed the existence of this chance, the spirit of "death is looming over this project and we can't do a thing about it" was already way too prevalent. Being that I use Gentoo and seem to be generally accepted as a member of the community, my word would quite probably weigh more there than the word of some random project member.
So, if you guys agree with me and Rasbelin is willing to hand over the keys to the house, so to say, we'll be putting out the first release ASAP (if everything goes well, it will be ready on Monday). No, it will probably not have any code except for Map Builder - however, it will be a package that people can download, and it will be a coherent whole. It will be a single base to build on, and it will show that you (unfortunately I can't say "we" because I haven't took part in this project before) have built a lot already. After that, building the game itself will just be a logical continuation of the same thing.
BTW, as a final note... I've seen many people dissing Rasbelin just for this one choice. Please don't. He's done a lot more for the project than most, perhaps every one, of you (he's definitely done a lot more than me!). Without him, Stella Polaris would perhaps not be even nearly this far - it might have failed simply due to Blake's disappearance. Nobody is perfect. It's just that this particular mistake is of the sort that would warrant replacing him even if he had brought the project ten times further*. Heck, I'll be the first in line to bring him back as the PR manager of the project - he's pretty damn good at that.
OK... let the heated discussions begin...
* note that if somebody even thinks of saying that Rasbelin hasn't brought the project further at all at this point, I'll see to it personally that that person is tarred, feathered, crushed under the weight of ten million living pilot whales and made fun of by me until his or her life is Hell on Earth.
Comment