As of questions:
Q1.* seem to be up to designers (to you targon) and from my point of view big size (rgb vs palette) is not so scary thing in our time, so RGB (or +alpha?) will be simple and good enough...
Q2.3 - what are you familiar with? And what are the alternatives?
I don't think that we need very complex animation as our units won't be very large, but it should be not very primitive and the best option is to have something extensible (at first no anim, then primitive one and then more and more cool)
Q1.* seem to be up to designers (to you targon) and from my point of view big size (rgb vs palette) is not so scary thing in our time, so RGB (or +alpha?) will be simple and good enough...
Q2.3 - what are you familiar with? And what are the alternatives?
I don't think that we need very complex animation as our units won't be very large, but it should be not very primitive and the best option is to have something extensible (at first no anim, then primitive one and then more and more cool)
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