And there is osgSDL,
but i'm still not shure that we need such a complex engine...
as i see all we have will be IMHO:
1. Rectangle with tiles on it (textured)
2. Objects on tiles (may be a little bit complex, but not very, as the units should be small we don't need very detailed models) - units, something like weather effects (rain, clouds etc.)
3. Some GUI stuff (but it's 2D, isn't it?)
but i'm still not shure that we need such a complex engine...
as i see all we have will be IMHO:
1. Rectangle with tiles on it (textured)
2. Objects on tiles (may be a little bit complex, but not very, as the units should be small we don't need very detailed models) - units, something like weather effects (rain, clouds etc.)
3. Some GUI stuff (but it's 2D, isn't it?)
Comment