Okay, just to underline the decision: StP will be using OpenGL. I think it's clear now.
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Ok, next version of Map Builder will contain OpenGL features.
Give me a couple of week to learn to use it and you'll see the results...
Tips will be welcomes.Aslo the gods are impotent against men's stupidity --Frederich Shiller
In my vocabulary the word "Impossible" doesn't exist --Napoleon
Stella Polaris Development Team -> Senior Code Writer (pro tempore) & Designer
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