what are social factors? they are the things that SE values change...like industry and efficiency. but because we want a new game and not a SMAC rip off. i want to start this thread to discuss new SF or atleast new names...here is what i came up with:
1)
probe teams: change in: loyalty.
it only effects your defence against probe teams....(for attacks of probe teams loyalty)
2)
planet: change in: ???
because we are going to use different planets...(earthlike planets/moons/atroid belts) this concept has to change or be split up.
3)
research: change in: scholing
it not only effect your research rate but also (to a lesser extent) your manufacturing costs.....
this is all i can come up with at this time. 2 and 3 arent that good but 1 i like the most
1)
probe teams: change in: loyalty.
it only effects your defence against probe teams....(for attacks of probe teams loyalty)
2)
planet: change in: ???
because we are going to use different planets...(earthlike planets/moons/atroid belts) this concept has to change or be split up.
3)
research: change in: scholing
it not only effect your research rate but also (to a lesser extent) your manufacturing costs.....
this is all i can come up with at this time. 2 and 3 arent that good but 1 i like the most
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