In my opinion, social engineering is one of the gnarliest aspects of SMAC, and (this may just be me & it may not be feasable but I'm going to say it anyway
) I'd like to see much more social engineering choices. For example, more social values; "Nationalism" giving you a morale boost but a minus research value or "Perfection" (ie. selective breeding, or a hitler-style aryan race policy) giving you + "talents" but minus growth. Perhaps with all these extra choices more than one could be made (eg "Wealth" and "Perfection"). Personally I can't think of any new political or economic choices (apart from the ones already in SMAC), but perhaps a greater variety of these could be available. Another idea I had was that after the discovery of a certain tech, a negative aspect of a social choice could be 'watered down', for example after researching "Uber-Gnarly EnviroEconomics" a free market economy would do less damage to the environment. Like I said before these are just some ideas I had & may not be feasable, but I wanted to say them anyway
) I'd like to see much more social engineering choices. For example, more social values; "Nationalism" giving you a morale boost but a minus research value or "Perfection" (ie. selective breeding, or a hitler-style aryan race policy) giving you + "talents" but minus growth. Perhaps with all these extra choices more than one could be made (eg "Wealth" and "Perfection"). Personally I can't think of any new political or economic choices (apart from the ones already in SMAC), but perhaps a greater variety of these could be available. Another idea I had was that after the discovery of a certain tech, a negative aspect of a social choice could be 'watered down', for example after researching "Uber-Gnarly EnviroEconomics" a free market economy would do less damage to the environment. Like I said before these are just some ideas I had & may not be feasable, but I wanted to say them anyway
this give much more variarty and keeps you from taking always the same things and leaving others. in SMAC almost everone know which SE choices to use and which not if there would be more choises and the watering down idea. it bring in totally different tactics in the game
) was after you take over bases, instead of simply annexing the territory you could put a puppet government in place, for example the Warsaw pact countries of the cold war era. Civil wars would be cool too
Comment