Has anybody ever created a scenario with a "nomadic" civ that:
Builds nothing but settler units, mostly ones with military capabilities;
Pays no food for settlers;
Can support a crapload of units;
Can't build aqueducts and lacks ceremonial burial, monotheism, etc.?
Ideally, this would be based on a monarchy to avoid giving the same advantages to commies, fundamentalists and democrats among the other civs. What you get is a civ that moves and expands uncontrollably, becomes upset and inefficient when it stays in large cities for too long, is actually incapable of forming very large cities...
Government fixing would obviously be a must and I'm guessing the computer wouldn't have the brains to manage such a civ properly, but it might be fun to simulate a Scythian invasion by the player or some such. Live off of plunder, build and relocate "camp" cities at will, and generally sweep across the countryside like a plague. It might work better if you eliminated food from the scenario altogether, and had barbarians to similate independent tribes. I've thought about this a lot, but I have too many **** ideas to implement. Somebody else want it?
Builds nothing but settler units, mostly ones with military capabilities;
Pays no food for settlers;
Can support a crapload of units;
Can't build aqueducts and lacks ceremonial burial, monotheism, etc.?
Ideally, this would be based on a monarchy to avoid giving the same advantages to commies, fundamentalists and democrats among the other civs. What you get is a civ that moves and expands uncontrollably, becomes upset and inefficient when it stays in large cities for too long, is actually incapable of forming very large cities...
Government fixing would obviously be a must and I'm guessing the computer wouldn't have the brains to manage such a civ properly, but it might be fun to simulate a Scythian invasion by the player or some such. Live off of plunder, build and relocate "camp" cities at will, and generally sweep across the countryside like a plague. It might work better if you eliminated food from the scenario altogether, and had barbarians to similate independent tribes. I've thought about this a lot, but I have too many **** ideas to implement. Somebody else want it?
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